Content

Terra

Terra in wotvffbe. Tina, Stats, jobs, abilities, how to get, trust master reward, events.
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Upcoming Unit/Vision Card Release Schedule
update 24/03/2022
Terra
English Terra
Japanese魔導の力を持つ少女 ティナ
RarityUR
TypeFire
Job 1Magitek Elite
Job 2Bladesoul
Job 3Paladin
RelationFFVI
AcquisitionSummon
Time LimitedYes
Release Date (JP)Nov 2021
Release Date (GL)Mar 2022

Teaser

Trust Master Reward

Limit Burst

English Crescent Riot Blade
Japanese クレセント・ライオットソード
Ability Type Limit Burst
Effect TypeMagic Magic
Attack TypeSlash Slash
ElementFire Fire
EffectRaises own SPR Piercing Rate for 3 turns, then deals Dmg (L) to target within range based on caster's MAG stat.
AP49
UseLimit1

LargeRange4Area5
Range Height1
Area Height1

Max EffectDmg: 200%, SPR Piercing Rate: +40

Useful Link: Ability Guide

Master Ability

Fire Unit Allies' Max HP +10% / Fire Attack +15, own Area Attack Res +15 / MAG + 5%

Max Stats

Lvl 99, All JobLv Max

HP3070AGI56
TP131DEX163
AP127Luck114
ATK75Move3
MAG306Jump1
DEF0Range1
SPR0Cost90

Stats Bonus on Ability Board

StatsBonus+
HP+117
MAG +47
AGI +4
DEX +20
Luck +56
Critical Rate+5
DEF +4
SPR +8
MAG%+20%

Lvl 120, EX JobLv Max

HP3779AGI56
TP138DEX187
AP133Luck158
ATK93Move3
MAG367Jump1
DEF0Range1
SPR0Cost90

Stats Bonus on EX Job Ability Board

StatsBonus+
HP+250
MAG +18
Luck +11
SPR +4
Max Damage+2000
Max Level+21

EX Job Abilities

TypeAbilityEffect
CommandFocused Magic ReleaseSignificantly raises Slash Attack of allies within area around self for 3 turns & raises own MAG/Slash Attack Res Piercing Rate for 3 turns.
CommandMeltdown+Deals Fire Dmg (L) to targets within range based on caster's MAG stat & Guaranteed Hit & raises own Magic Attack for 3 turns.
CommandMagitek BarrierBestows a barrier on self that reduces Phys Dmg (3 times).

Magitek Elite Main Command

TypeAbilityEffect
CommandCommune with EspersFills portion of Evocation Gauge.
CommandMagic ReleaseSignificantly raises Slash Attack of allies within area around self for 3 turns & raises own MAG.
CommandSonic PulsarDeals Dmg (S) to target based on caster's MAG stat.
CommandFiraga SlashDeals Dmg (L) to target within range based on caster's MAG stat & bestows Ice Eater & chance of inflicting Disable for 3 turns.
CommandMeltdownDeals Fire Dmg (L) to target within range based on caster's MAG stat & Guaranteed Hit.

Magitek Elite Sub Commands & Support/Reaction Abilities

TypeAbilityEffect
CommandRay of HopeNullifies Silence, Confusion, Charm and Disable of allies within area around self for 3 turns.
CommandFiragaDeals Fire Dmg (M) to targets within range based on caster's MAG stat.
SupportInherited PowerRaises own MAG/Magic Attack Res.
SupportMaduins GuidanceSignificantly raises Evocation Gauge Filling Rate.
ReactionAP Counter AbsorbChance of absorbing target's AP when taking Dmg.

Bladesoul Sub Commands & Support/Reaction Abilities

TypeAbilityEffect
CommandSwordsong FormationRaises Slash ATk of allies within area around self for 3 turns & raises own Critical Hit Rate for 3 turns.
CommandMagic BusterDeals Dmg (S) to target based on caster's MAG stat & lowers ATK/MAG for 3 turns.
CommandSlate WiperDeals Dmg (S) to targets within range based on casters MAG stat & removes all Buffs upon Critical Hit.
CommandBrave BreakerDeals Dmg (M) to target based on casters MAG stat & lowers Bravery for 3 turns upon Critical Hit.
CommandBamboo SplitterDeals Dmg (L) to target based on casters MAG stat & raises own CT (S) upon Critical Hit.
SupportMind-Body UnityRaises Max HP/SPR.
SupportBladesoul LoreRaises AGI/SPR Piercing Rate.
ReactionPreemptive RevengeChance of Preemptive Strike when taking Dmg & raises Dmg according to amount of own HP lost.

Paladin Sub Commands & Support/Reaction Abilities

TypeAbilityEffect
CommandBlade BashDeals Dmg (M) to target & chance of inflicting Stun for 1 turn.
CommandDivine GraceRaises Max HP of allies within area around self for 3 turns & recovers the amount of HP raised.
CommandSaintly HealingRecovers own HP (S).
CommandSentinel Significantly raises own DEF/SPR for 1 turn & significantly lowers Evasion Rate for 1 turn.
CommandTaunting BladeDeals Dmg (L) to targets within range & increases chance of being targeted for 3 tunes.
CommandImmortal SpiritWill survive fatal Dmg to self 1 time.
SupportHoly Knights ProtectionRaises Max HP/DEF
ReactionPaladin GuardChance of damage reduction when taking Phys Attack Dmg.

Resistances

SlashingPiercingBlunt (Striking)ShootingMagic
10%5%-10%10%10%
FireIceWindEarthThunderWaterLightDark
--20%-------10%----
PoisonFrozenBlindSleepSilence
10%--------
ParalyzeConfusePetrify (Stone)ToadCharm
--50%------
Slow StopImmobilizeDisableBerserk
------50%--
DoomStun
----

Awakening

Awakening Materials
SoulFire Fragment of ThoughtFire Awakening PrismRainbow Fragment of ThoughtRainbow Vision Sphere
2★
Fire Awakening Soul 2★

50

1010--
3★
Fire Awakening Soul 3★

50

3030-1
4★
Fire Awakening Soul 4★

50

506013
5★
Fire Awakening Soul 5★

50

10012035
6★
Fire Awakening Soul 6★

50

150150510
Total-340370919

Limit Break

Limit BreakRainbow Vision SphereShard
1st140
2nd180
3rd2120
4th2160
5th3200
Total9600

Comments

Hot New Top
Earth
Terra means Earth in Portuguese. She should’ve been earth element. They lack swordmage.
Anonymous
She’s better than she gets credit for. My all fire team (K Mont, Cetia, Terra) regularly defeats Elena evade teams thanks to Meltdown+ and I easily make it to top 150 PVP
Anonymous
at least her TMR is ok
<< Anonymous
Anonymous Reply
Eh
Anonymous
Anyone else think her LB should've been called Dualcast and have her turn into her esper form and cast a 2-hit Ultima?
<< Anonymous
Anonymous Reply
100% agree
Anonymous
What are the chances global will get a green haired Terra? They've released a different V.Salire for us so it's possible right?
<< Anonymous
Anonymous Reply
I want to have green hair, too, but unless the GL community takes offense to blonde hair, that's a no lol
<< Anonymous
Anonymous Reply
I wish her to have the ability to use morph/trance on this game :(
<< Anonymous
Alex Reply
That was what everyone expected from the ff6 collab for JP too, strange they didn't give her something that was core about her but they gave celes her core runic ability
Anonymous
GLOBAL BUFF PLZ!
Anonymous
Check out JP tierlist, Terra is bad. Fire cannot hit anyone. Even with Terra 100% hit, it will take 2-3 hit to 🔥 something. Save your vis, pull Celes, Terra need an ACC buff or card or 35% dex and luck card for more hit for team. Slash buff for who? King monte cannot hit any evade units.
<< Anonymous
Anonymous Reply
Terra has a guaranteed hit ability. Fire can hit everyone besides dedicated evade units just like every other element.
Gumi hates fire
I dunno why Goomi is elementleist. Cetia was a scam, she cannot hit any evade teams. They need to give Terra AOE ACC buff to whole team +60 atleast or no one will pull on her. AOE Slash up, gumi is wacked yo. She looks good but trash tier unit. Her guarantee hit does no damage. It will take 6 hits to 🔥 Elena, courage, reriase. Good job gumi
<< Anonymous(Gumi hates fire)
Anonymous Reply
There are a number of aim based accessories make one. Not every character needs armor. I use Rosa as a archer (low faith) I equip her with a Bow, Alex Ring, and barrier TMR item like sacred step or steel maidens necklace. I preferer sacred step it give 5 agi, however the healing of the other can be clutch in GB.
<< Anonymous(Gumi hates fire)
Anonymous Reply
I’m general, Fire units don’t have much in terms of guaranteed hit, and they’re often slow.

I usually dodge…dodge-teams, but otherwise equips and espers like others said.
<< Anonymous(Gumi hates fire)
Anonymous Reply
As an evasion based account, no to added acc. What's the point of pulling and building evasion units if every element can hit them? You can still build fire to take on evasion by building for acc through espers/vcs/equipment. Also, I'm pulling for Terra and am more excited for her than the other 2.
<< Anonymous(Gumi hates fire)
Anonymous Reply
Given that they are elementalist, I’d argue you should be fighting Ice teams, or just avoiding wind.

There are no “scams”, but plenty of psychological moves (and the community is partly responsible for that).
Anonymous
They really did her dirty with a moveset this bland. She's a mage, not a knock-off mystic knight.
<< Anonymous
Anonymous Reply
Actually in the original game she's closer to a magic sword user than her Dissidia remake of her as a mage.
<< Anonymous
Anonymous Reply
Also if you want a fire mage you already have c.glassy and s.kitone so it makes sense that they add a fire magic sword user.
<< Anonymous
Anonymous Reply
Eh, her physical attacks were okay but she was definitely mostly a mage. She had the second highest magic stat in the game and naturally learned high-tier spells like Arise, Holy, and Ultima (and is one of the few characters who naturally learned magic at all in FF6). She never combined her magic and sword attacks together like a mystic knight would either.
<< Anonymous
Anonymous Reply
The way you decided to build her was as a mage but her actual character uses a sword. It would be weirder to have her carry around a sword but never use it.
Familiars
Anybody played around with esper damage output at higher evocation levels?

I’m curious if her summoning gimic could be viable outside of PVE.
Anonymous
Terra is under 18, your all pedos if you think shes hawt
<< Anonymous
Anonymous Reply
In correct sir or madme. Terra is 18 at the start if FFVI.
<< Anonymous
Anonymous Reply
But what if I was 7 when I developed a crush on her?
Anonymous
Hyped to get Ceres and Terra in the team! FF VI best FF. Only sad thing is that it doesn't seem like terra is able to change into esper form here...

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