Strike ATK +2, (Only for Monk, Pugilist, and Warrior of the Crystals (Water))
Critical Hit Rate +2
+2
Strike ATK +3, (Only for Monk, Pugilist, and Warrior of the Crystals (Water))
Critical Hit Rate +3
+3
Strike ATK +5, (Only for Monk, Pugilist, and Warrior of the Crystals (Water))
Critical Hit Rate +5
+4
Strike ATK +8, (Only for Monk, Pugilist, and Warrior of the Crystals (Water))
Critical Hit Rate +7
+5
Strike ATK +15, (Only for Monk, Pugilist, and Warrior of the Crystals (Water))
Critical Hit Rate +15 / HP 70% or more: All Debuff Res +50.
Max Stats
Vital
HP
92
ACC
3
TP
--
EVADE
--
AP
--
AGI
--
ATK
145
DEX
--
MAG
11
CRIT
6
DEF
--
CRIT EVADE
--
SPR
--
Assault
HP
55
ACC
3
TP
--
EVADE
--
AP
--
AGI
--
ATK
182
DEX
--
MAG
7
CRIT
6
DEF
--
CRIT EVADE
--
SPR
--
Critical
HP
73
ACC
7
TP
--
EVADE
--
AP
--
AGI
--
ATK
145
DEX
--
MAG
11
CRIT
24
DEF
--
CRIT EVADE
--
SPR
--
How to Get
Craft
Comments
Anonymous
Always go critical. +15 critical bonus and a potential of 34 in the straight critical stat for a possible 49 at +6 Awakening. Best accuracy as well, and a respectable 160 attack.