**Guild**: Lost Phoenix
**Minimum Rank**: 60+
**Current Membership**: 21/28
**Guild Battle**: Platinum III
Looking to fill up our membership! Requirement is to be on daily to attend, gift, enhance statues, and participate in guild battles. More rules in our Discord below!
The lingo has "Raises Faith" separated from "and raises ATK/MAG for 3 turns." I'm pretty certain that Cheer is a permanent increase of Faith in the particular stage. But only 1/4 of the increased Faith is permanent. I may be wrong, though... but the language suggests that even if there was no increase in ATK/MAG, there is still an increase in Faith.
Rain is easily one of the strongest units in this game. Excels in duels as a tank, raids as a magic damager and other aspects of PVE as a decent healer. Strong Limit Burst with Shining Nova. Decent amount of Initial AP. Can be a secondary tank and healer. Can generate hate to support the main DPS. Has Speed Break and a 3 hit Soul Prominence. Sword Guard adds to his survivability and all his support abilities are very good depending on the situation which is a positive problem that you can only equip 2. If only his move and jump is higher but what more can I say, you can't have it all.
A very versatile unit with a pierce, strike and slash attacks. Has above average HP and evasion. Very good damager. The 3 move 1 jump is the only downside like most units. Build him properly and you'll know that there is no "weak UR" in this game.
If you make Vik slightly slower then what ever you are countering her jumps will be consistent in pvp. There is a patch in jp to stop AI using jump if target turn comes before jump CT. I had very good results leaving her at 81 agi to counter gunners in high end arena. If you got a decent Ice Lance you really don't need self sacrifice to 1 shot gunners.
The HP raise is like Divine Grace, it is not Healing. And if you put this on him, he uses it over Brave Presence, which would make him NOT gaining any Hate and risk your other DPS getting killed first turn.
TMR is pretty nutty for building any sword unit with that earned JP+30%
Too bad Agrias is gonna be the last sword slasher I pick up for a while so not worth it for me to max her...something to keep in mind if you have sword users needing JP
people say this but its not always true
The faster enemy moves first and is out range
You move closer with your unit and your unit is also out of range
the enemy unit moves again and they are within range and do an attack on you.
They move again before you can act and get a chain on you - your unit is dead