English | Lara Croft |
---|---|
Japanese | ララ・クロフト |
Rarity | UR |
Type | |
Job 1 | Tomb Raider |
Job 2 | Gunner |
Job 3 | Ranger |
Relation | Tomb Raider |
Acquisition | Summon |
Time Limited | Yes |
Release Date (JP) | |
Release Date (GL) | Sept 2021 |
Lara Croft is an evasive, speedy, and crit-based Water ranged damage dealer. With 3 different yet similar jobs, she does end up fulfilling the role of a ranged damage dealer quite nicely. Being able to get up to +3 range, having the Reflex counter ability, and the benefits of the main job abilities which gives her some high evasion plus missile/defense piercing rate and a phys barrier break.
She has very high evasion through her passive and Double Bullet, and very high crit rate through her stats + her signature weapon Laras Dual Pistols. With some proper gear and vc setup, she can reach alarmingly high levels of them. Main downside to all this is that she only has 1 area attack, and it's Barrage from ranger sub job.
You can build a full mono water missile units since Viktora (Winter) and Creysse exists, and she kind of works well with Tidus since he's also speed and crit based water unit.
Ability Type | Limit Burst |
---|---|
Effect Type | Physical |
Attack Type | Missile |
Element | Water |
Effect | Deals 3-Hit Dmg (L) to target & lowers own Hate. |
AP | 38 |
UseLimit | 1 |
Range Height | 2 |
---|---|
Area Height | 0 |
Water Unit Allies' Max HP +10% / Water Attack +15, own Missile Attack Res Piercing Rate +15 / Evasion Rate +5
Own Critical Dmg +25% / Evasion Rate +15
HP | 1993 | AGI | 61 |
---|---|---|---|
TP | 128 | DEX | 214 |
AP | 132 | Luck | 148 |
ATK | 267 | Move | 3 |
MAG | 71 | Jump | 2 |
DEF | 0 | Range | 4 |
SPR | 0 | Cost | 90 |
Stats | Bonus+ |
---|---|
ATK + | 57 |
AGI + | 7 |
DEX + | 49 |
Luck + | 53 |
Critical Rate+ | 10 |
ATK%+ | 20% |
HP | 2454 | AGI | 61 |
---|---|---|---|
TP | 133 | DEX | 244 |
AP | 138 | Luck | 163 |
ATK | 320 | Move | 3 |
MAG | 88 | Jump | 2 |
DEF | 0 | Range | 4 |
SPR | 0 | Cost | 90 |
Stats | Bonus+ |
---|---|
ATK + | 17 |
DEX + | 12 |
Luck + | 41 |
Critical Rate+ | 7 |
Max Damage+ | 2000 |
Max Level+ | 21 |
Deals 2-Hit Dmg (L) & raises own Evasion Rate for 3 turns.
Raises own Missile Attack Res Piercing Rate for 3 turns, then deals Dmg (M) to target.
Raises own DEF Piercing Rate/Evasion Rate/Critical Hit Rate.
Deals Dmg (S) to target.
Recovers own AP & raises ATK of allies within area around self for 3 turns.
Deals Dmg (M) to target & chance of inflicting Blind for 3 turns & Piercing.
Deals 2-Hit Dmg (L) & raises own Evasion Rate for 3 turns.
Destroys any barrier that reduces Phys Dmg on target, then deals Dmg (M) & recovers own AP on critical hit
Deals 2-Hit Dmg (M) to target & lowers Bravery for 3 turns & Piercing.
Deals 3-Hit Dmg (M) to target & chance of inflicting Poison for 3 turns.
Raises own DEF Piercing Rate/Evasion Rate.
Chance of preemptively raising own Evasion Rate for 3 turns when taking Phys Attack Dmg.
Raises Missile ATK of allies within area around self for 3 turns & Range +1.
Deals Dmg (S) to target & chance of inflicting Blind for 3 turns.
Deals Missile Dmg (S) to target & chance of inflicting Immobilize for 3 turns.
Raises Critical Hit Rate of allies within area around self for 3 turns.
Deals Missile Dmg (M) to target & Piercing & bestows Beast Killer.
Deals Dmg (M) to target with high chance of Critical Hit & 1-panel Knockback.
Range +2 & lowers Evasion Rate.
Raises Missile ATK.
Chance of Counterattack when taking Dmg.
Deals Dmg (S) to target & chance of inflicting Poison for 3 turns.
Deals Dmg (S) to target.
Significantly raises own Evasion Rate for 1 turn & lowers own All Elemental Res and All Attack Res.
Deals Dmg (M) to target & Guaranteed Hit.
Deals Dmg (M) to target.
Deals Dmg (M) to targets within range.
Range +1 & raises Accuracy Rate.
Significantly reduces Activation Time & raises Missile ATK.
Chance of evading all attacks.
10% | -10% | -10% | 15% | 5% |
20% | -- | -- | -- | -10% | -- | -- | -- |
-- | -- | 50% | -- | -- |
-- | -- | -- | -- | -- |
50% | 10% | -- | -- | -- |
-- | -- |
Limit Break | Rainbow Vision Sphere | Shard |
---|---|---|
1st | 1 | 40 |
2nd | 1 | 80 |
3rd | 2 | 120 |
4th | 2 | 160 |
5th | 3 | 200 |
Total | 9 | 600 |