English | Celes |
---|---|
Japanese | ガストラ帝国の元将軍 セリス |
Rarity | UR |
Type | |
Job 1 | Imperial Rune Knight |
Job 2 | Spellblade |
Job 3 | Red Mage |
Relation | FFVI |
Acquisition | Summon |
Time Limited | Yes |
Release Date (JP) | Nov 2021 |
Release Date (GL) | Mar 2022 |
Celes is a limited-time unit from FFVI collaboration event, a MAG-based water element tank with a one-of-a-kind ability that can shut down a lot of mages.
As a tank, aside from lack of death-defying ability, she has close to a gold standard in terms of defensive tools (good base resistances, passive hate, protect+shell) plus some extra unit attack resist and good LB, but she can also deal good damage since she has mid to high multipliers and wide-area attacks. They are expensive AP-wise, but she starts with half AP in battle and she can potentially gain some through her unique buff.
What separates her from other tanks is her Runic + skill. Not only does it give her protect and shell on cast, but it can also nullify reflectable magic attacks that hit her and gives her a portion of the AP/TP used from the attack. Area attacks will not even hit other targets as long as Celes with the buff active is also affected. A single cast can absorb 2 magic attacks, but she gets to use it twice per battle as her job level 19 upgrade.
It's a hard counter to mages that don't have non-reflectable magic attacks outside of their LB. In auto-battle, the enemy AI will simply keep attacking. This ultimately makes the ability very strong since it can nullify an attack and potentially protect your team, but it also makes Celes stronger by giving her TP/AP.
English | Elegant Spinning Edge |
---|---|
Japanese | エレガントスピニングエッジ |
Ability Type | Limit Burst |
---|---|
Effect Type | Magic |
Attack Type | Slash |
Element | Water |
Effect | Deals Dmg (L) to target based on caster's MAG stat & raises own All Attack Res for 3 turns. |
AP | 49 |
UseLimit | 1 |
Water Unit Allies' Max HP +10% / Water Attack +15, own SPR +5 / HP +15%
HP | 3205 | AGI | 58 |
---|---|---|---|
TP | 136 | DEX | 160 |
AP | 131 | Luck | 152 |
ATK | 92 | Move | 3 |
MAG | 261 | Jump | 1 |
DEF | 0 | Range | 1 |
SPR | 0 | Cost | 90 |
Stats | Bonus+ |
---|---|
HP+ | 144 |
MAG + | 35 |
AGI + | 9 |
DEX + | 41 |
Luck + | 48 |
SPR + | 8 |
MAG%+ | 20% |
HP | 3946 | AGI | 58 |
---|---|---|---|
TP | 142 | DEX | 185 |
AP | 136 | Luck | 168 |
ATK | 114 | Move | 3 |
MAG | 312 | Jump | 1 |
DEF | 0 | Range | 1 |
SPR | 0 | Cost | 90 |
Stats | Bonus+ |
---|---|
HP+ | 310 |
MAG + | 26 |
DEX + | 5 |
Max Damage+ | 2000 |
Max Level+ | 21 |
Type | Ability | Effect |
---|---|---|
Runic Blade+ | Bestows Runic Blade effect on self for 3 turns that negates any reflectable magic that targets allies including self and absorbs a portion of AP/TP consumed ( 2 spells) & bestows Shell for 3 turns. | |
Cleansing Blade | Removes all Debuff from self, then deals Dmg (L) to targets based on the caster's MAG stat. | |
Undefeated Generals Resolve | Raises DEF/SPR/Hate. |
Type | Ability | Effect |
---|---|---|
Sleep Blade | Deals Dmg (S) to target based on the caster's MAG stat & chance of inflicting Sleep for 3 turns. | |
Undefeated Generals Pride | Increases own chance of being targeted & raises Unit Attack Res for 3 turns. | |
Rune Break | Lowers target's SPR for 3 turns, then deals Dmg (M) based on caster's MAG stat. | |
Runic Blade | Bestows Runic Blade effect on self for 3 turns that negates any reflectable magic that targets allies including self and absorbs a portion of AP/TP consumed ( 2 spells) & bestows Shell for 3 turns. | |
Magic Burst | Lowers Area Attack Res of targets within range for 3 turns, then deals Dmg (M) based on the caster's MAG stat & lowers MAG for 3 turns. |
Type | Ability | Effect |
---|---|---|
Curada | Recovers target's HP (M). | |
Waterga | Deals Water Dmg (M) to targets within range based on caster's MAG stat. | |
Young Generals Resolve | Raises SPR/Hate. | |
Imperial Magitek Knight | Move+1 & raises Max HP. | |
Rune Guard | Chance of taking reduced Dmg. |
Type | Ability | Effect |
---|---|---|
Resist Magic | Raises Magic Attack Res of allies within area around self for 3 turns. | |
Magic Barrier | Bestows a barrier on self that reduces Magic Dmg (3 times). | |
Water Blade | Deals Water Dmg (S) to target based on caster's MAG stat & bestows Fire Eater. | |
Taunting Spell | Deals Dmg (S) to targets within range based on caster's MAG stat & increases chance of being targeted for 3 turns. | |
Bio Blade | Deals Dmg (M) to target based on caster's MAG stat & chance of inflicting Poison for 3 turns. | |
Providence of Fire | Raises Magic Attack Res/Fire Res. | |
Magic Guard | Chance of damage reduction when taking Magic Attack Dmg. |
Type | Ability | Effect |
---|---|---|
Sleep | Chance of infliciting Sleep on target for 3 turns. | |
Esuna | Removes Poison, Blind, Sleep, Silence, Paralysis, Confusion, Petrify, Toad, Immobilize, Disable, Berserk, and Stun from target. | |
Cura | Recovers HP (S) of allies within range. | |
Watera | Deals Water Dmg (S) to targets within range based on caster's MAG stat. | |
Jamming Thrust | Deals Dmg (L) to target based on caster's MAG stat & cancels Ability Activation. | |
Mages Protection | Raises Magic Attack Res. | |
Initial AP Up Lv.1 | Raises initial AP. | |
Magic Reflex | Chance of evading Magic Attacks. |
10% | 10% | -10% | 15% | 15% |
20% | -- | -- | -- | -10% | -- | -- | -- |
-- | -- | -- | -- | -- |
-- | -- | 10% | -- | -- |
50% | -- | 50% | -- | -- |
-- | -- |
Limit Break | Rainbow Vision Sphere | Shard |
---|---|---|
1st | 1 | 40 |
2nd | 1 | 80 |
3rd | 2 | 120 |
4th | 2 | 160 |
5th | 3 | 200 |
Total | 9 | 600 |