Deals 3-Hit Dmg (L) to target & bestows Haste for 3 turns.
Effect Type
Physical
Attack Type
Strike
Element
Water
AP
43
UseLimit
1
Max Effect (at Lv.20)
Dmg: 200%, Haste (Speed): +42%
Range Height
2
Area Height
0
Master Ability
Master Ability 1
Water Unit Allies' Max HP +10% / Water Attack +15, own Slash/Piercing Attack Res +10 / Reaction Block Rate +20
Master Ability 2
Unreleased
Dream Ability
Own Critical Hit Dmg +15 / Reaction Block Rate +30 / Die a Thousand Deaths!: Dream Skill Upgrade: Removes Courage from target after movement to target panel, then deals Dmg (L) & raises own CT (S).
Raises Area Attack Res of allies within area arround self for 3 turns & recovers a set percentage of own HP (M) when HP falls below 50% when taking damage (1 time) & raises own Slash/Pierce Res for 3 turns.
Lowers own AP Consumption for 3 turns & bestows Protect removal to attacks (activates before attacking) & significantly raises ATK when HP at 70% or more.
Raises own DEF Piercing Rate for 3 turns, then deals Dmg (M) to target within range & lowers Healing Power for 3 turns (does not affect targets with Float status).
Raises Area Attack Res of allies within area arround self for 3 turns & recovers a set percentage of own HP (M) when HP falls below 50% when taking damage (1 time).