Activates additional Dmg effect when using own attack abilities for 3 turns (deals Non-Elemental Dmg (Min) & does not affect chains) & lowers target's Slash Attack Res for 3 turns, then deals Dmg (L).
Effect Type
Physical
Attack Type
Slash
Element
Water
AP
43
UseLimit
1
Max Effect (at Lv.20)
Dmg: 200%, Slash Attack Res: -38%
Range Height
1
Area Height
0
Master Ability
Master Ability 1
Water Unit Allies' Max HP +10% / Water Attack +15, own Max HP +10%/Area Attack Res +10
Raises Slash Attack Res/Max HP of allies within area around self for 3 turns & recovers the amount of HP raised & bestows absorption of portion of HP Dmg dealt for 3 turns to self.
SE dont fool player to make us using our VIS. We kept it for Squall and Sephiroth or Lightning. This game is not abt who stronger or who new. it abt who we like to use..
On Global he can actually be good in water missile comps because of Lara Croft and her VC which gives exclusively the following party abilities for water units only:
Great character , bad AI. Saw the AI literally using his AoE attack instead of the guaranteed hit attack making him invulnerable to evade comps. Though it gives nice debuff , priority is defeating the opponent
I'm guessing the dodger had low life and could have been killed by the AoE attack with decent %, or there was a tank nearby that was reachable with the AoE attack, or both.