Content

Cecil (Paladin)

Cecil (Paladin) in wotvffbe. Stats, jobs, abilitieis, trust master reward, limit burst, awakening, limit break, master ability, and events.
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New UR Unit: Rairyuu (Halloween)
update 24/07/2020
Cecil (FFIV)
English Cecil (FFIV)
Japaneseセシル
RarityUR
TypeLight
Job 1Luna Paladin
Job 2Soldier
Job 3Monk
RelationFFIV
AcquisitionSummon
Time LimitedYes
Release Date (JP)July 2020
Release Date (GL)

Trust Master Reward

Limit Burst

Ability Type Limit Burst
Effect TypePhysical Physical
Attack TypeSlash Slash
ElementLight Light
EffectDeals Dmg (L) to target & chance to inflict Stun
AP43
UseLimit1

LargeRange3Area1
Range Height1
Area Height0

Max EffectDmg Multiplier: 200%, Chance to inflict Stun: 67%

Useful Link: Ability Guide

Master Ability

Light Attack+15

Max Stats

Lvl 99 & All Job Lvl Max

HP2752AGI55
TP121DEX143
AP115Luck142
ATK270Move3
MAG66Jump1
DEF0Range1
SPR0Cost80

Stats Bonus on Ability Board

StatsBonus+
HP+60
ATK+31
DEX+32
Luck+69
Critical Rate+30
DEF+2
DEX%+20%

Luna Paladin Main Commands

TypeAbilityEffect
CommandShining DoubleDeals 2-Hit Dmg (M) to target & chance to inflict Immobilize
CommandLightspeed SlashDeals Dmg (S) to target & raises own AGI for 1 turn.
CommandPaladins Blade - ATKDeals Dmg to targets within range & lowers ATK for 3 turns.
CommandDevoted DefenseConsumes own HP to bestow a barrier for allies except for self that reduces Phys Dmg (3 times).
CommandLight DefenseRaises own DEF・SPR & SPR Debuff Res for 3 turns.

Luna Paladin Sub Commands & Support/Reaction Abilities

TypeAbilityEffect
CommandDevoted GuardConsumes own HP to bestow a barrier for allies except for self that reduces Magic Dmg (3 times).
CommandDivinely AuraRaises Max HP of allies within area around self for 3 turns & recovers the amount of HP raised.
CommandLightbringerDeals Dmg (M) to targets within range & Reaper Killer.
SupportLunarian BloodRaises own Max HP・DEF.
ReactionOvercoming OrdealsChance of damage reduction when taking Phys Attack Dmg.

Soldier Sub Commands & Support/Reaction Abilities

TypeAbilityEffect
CommandHazard FormConsumes own HP to raise own ATK for 3 turns.
CommandOsmose ForceAbsorbs target's TP.
CommandHazard BreakConsumes own HP to deal Dmg (L) to targets within range.
CommandHazard SpinConsumes own HP to deal Dmg (L) to targets within area around self.
CommandHard SlashDeals Dmg (M) to target.
CommandParalyzing EdgeDeals Dmg (Min) to target & chance of inflicting Paralysis for 3 turns.
ReactionCounter SlashChance of Counterattack when taking Phys Attack Dmg.
SupportSelf-SacrificeSignificantly raises ATK & lowers All Attack Res.

Monk Sub Commands & Support/Reaction Abilities

TypeAbilityEffect
CommandPummelDeals 2-Hit Dmg (S) to target.
CommandStoreSignificantly raises down ATK for 1 turn.
SupportStrike MasteryRaises Strike ATK.
CommandSurge StrikeDeals Dmg (S) to target.
CommandTerra SlashDeals Dmg (M) to targets within range (does not affect targets with Float status).
ReactionFist CounterChance of Counterattack when taking Phys Attack Dmg.
CommandPurificationRemoves Poison・Blind・Sleep・Silence・Stone・Toad・Immobilize・Disable from self and allies within area
SupportHP Up Lv. 1Raises Max HP.

Resistances

SlashingPiercingBlunt (Striking)ShootingMagic
20%15%---10%-10%
FireIceWindEarthThunderWaterLightDark
---------------10%
PoisonBlindSleepSilenceParalyze
--------50%
ConfusePetrify (Stone)ToadCharmSlow
------10%--
StopImmobilizeDisableBerserkDoom
10%--------

Awakening Materials

Awakening Materials
SoulLight Fragment of ThoughtLight Awakening PrismRainbow Fragment of ThoughtRainbow Vision Sphere
2★
Light Awakening Soul  2★

50

1010--
3★
Light Awakening Soul  3★

50

3030-1
4★
Light Awakening Soul  4★

50

506013
5★
Light Awakening Soul  5★

50

10012035
6★
Light Awakening Soul  6★

50

150150510
Total-340370919

Limit Break

Limit BreakRainbow Vision SphereShard
1st140
2nd180
3rd2120
4th2160
5th3200
Total9600

Events

Comments

MAJL & HJAL 18days ago
Many of us older players fondly remember Cecil from the 16 bit days. A dark knight who turned into a paladin of light.

Just like in ff4’s story he probably would not do well on his own against dark units, especially Kain. But Cecil is a team player, who sacrifices some of his own hp to protect the rest. This resembles the cover/protect skill in ff4 where Cecil, once he becomes a paladin, keeps jumping in front of teammates to protect them from a fatal blow.

Still Cecil is not quite a complete tank like WoL or Engelbert, but rather a tank supporter. He has no skills to increase hate, but he can buff himself and the rest of his team quite well, and has a good atk stat.
<< Anonymous(MAJL & HJAL)
FFIV Player 18days ago Reply
He has now gained a crap ton of utility since then, finally doing something besides regular attacks lol
<< Anonymous(FFIV Player)
MAJL & HJAL 17days ago Reply
Haha, you’re right. In the SNES version all he did was a bit of white magic (not as much as Rosa) and hack away with his Lightbringer sword.

The Lightbringer has now been turned into an M reaper killer attack skill, which could come in handy when facing a huge undead wall
Anonymous
He is Ramza 1.5
Anonymous
they could have given him light imperil, but reaper killer :(
Kuro
I'm almost MLB for cecil right now
Anonymous
His passive and reaction ability are just copy paste from paladin's job.
<< Anonymous
Anonymous Reply
Because his Paladin?
Anonymous
Why is he so THICC o_0
Anonymous
This dude.... is only good for his TMR it seems...

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