Content

Cecil (Paladin)

Cecil (Paladin) in wotvffbe. Stats, jobs, abilitieis, trust master reward, limit burst, awakening, limit break, master ability, and events.
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update 17/09/2021
Cecil (FFIV)
English Cecil (FFIV)
Japaneseセシル
RarityUR
TypeLight
Job 1Lunar Paladin
Job 2Soldier
Job 3Monk
RelationFFIV
AcquisitionSummon
Time LimitedYes
Release Date (JP)July 2020
Release Date (GL)Nov 2020

Trust Master Reward

Limit Burst

English Sacred Rage
Japanese セイクリッドレイジ
Ability Type Limit Burst
Effect TypePhysical Physical
Attack TypeSlash Slash
ElementLight Light
EffectDeals Dmg (L) to target & chance to inflict Stun
AP43
UseLimit1

LargeRange3Area1
Range Height1
Area Height0

Max EffectDmg Multiplier: 200%, Chance to inflict Stun: 67%

Useful Link: Ability Guide

Master Ability

Light Attack+15

Max Stats

Lvl 99 & All Job Lvl Max

HP3061AGI55
TP132DEX161
AP116Luck147
ATK331Move3
MAG70Jump1
DEF0Range1
SPR0Cost80

Stats Bonus on Ability Board

StatsBonus+
HP+60
ATK+31
DEX+32
Luck+69
Critical Rate+30
DEF+2
DEX%+20%

Lvl 120, EX JobLv Max

HP3999AGI59
TP166DEX202
AP121Luck162
ATK414Move3
MAG87Jump1
DEF0Range1
SPR0Cost80

Stats Bonus on EX Job Ability Board

StatsBonus+
HP+240
ATK +5
AGI +4
Luck +16
DEF +4
Max Damage+2000
Max Level+21

EX Job Abilities

TypeAbilityEffect
CommandDevoted BastionLowers HP consumption & Ability Use +1. Consumes own HP to bestow a barrier on allies within range excluding self that reduces Phys Dmg (3 times).
CommandReckoning of LightRaises own DEF Piercing Rate for 3 turns, then deals 2-hit Dmg (L) to target & raises Dmg according to amount of own HP lost.
SupportSavior of the Blue PlanetEnhances DEF buff. Raises own Max HP/DEF.

Lunar Paladin Main Commands

TypeAbilityEffect
CommandSpeed of LightDeals Dmg (S) to target & raises own AGI for 1 turn.
CommandShining DoubleDeals 2-Hit Dmg (M) to target & chance to inflict Disable for 3 turns.
CommandHoly Knights Blade: AttackDeals Dmg (L) to targets within range & lowers ATK for 3 turns.
CommandLights ProtectionRaises own DEF/SPR for 3 turns & significantly raises SPR Debuff Res.
CommandDevoted DefenseConsumes own HP to bestow a barrier on allies within range excluding self that reduces Phys Dmg (3 times).

Lunar Paladin Sub Commands & Support/Reaction Abilities

TypeAbilityEffect
CommandDivine AuraRaises Max HP of allies within area around self for 3 turns & recovers the amount of HP raised.
CommandLightbringerDeals Dmg (M) to targets within range & bestows Reaper Killer.
CommandDevoted GuardConsumes own HP to bestow a barrier on allies within range excluding self that reduces Magic Dmg (3 times).
SupportBlood of the LunariansRaises own Max HP/DEF.
ReactionOvercomer of OrdealsChance of taking reduced Phys Attack Dmg.

Soldier Sub Commands & Support/Reaction Abilities

TypeAbilityEffect
CommandHazard FormConsumes own HP to raise own ATK for 3 turns.
CommandOsmose ForceAbsorbs target's TP.
CommandHazard BreakConsumes own HP to deal Dmg (L) to targets within range.
CommandHazard SpinConsumes own HP to deal Dmg (L) to targets within area around self.
CommandHard SlashDeals Dmg (M) to target.
CommandParalyzing EdgeDeals Dmg (Min) to target & chance of inflicting Paralysis for 3 turns.
ReactionCounter SlashChance of Counterattack when taking Phys Attack Dmg.
SupportSelf-SacrificeSignificantly raises ATK & lowers All Attack Res.

Monk Sub Commands & Support/Reaction Abilities

TypeAbilityEffect
CommandPummelDeals 2-Hit Dmg (S) to target.
CommandStoreSignificantly raises down ATK for 1 turn.
SupportStrike MasteryRaises Strike ATK.
CommandSurge StrikeDeals Dmg (S) to target.
CommandTerra SlashDeals Dmg (M) to targets within range (does not affect targets with Float status).
ReactionFist CounterChance of Counterattack when taking Phys Attack Dmg.
CommandPurificationRemoves Poison・Blind・Sleep・Silence・Stone・Toad・Immobilize・Disable from self and allies within area
SupportHP Up Lv. 1Raises Max HP.

Resistances

SlashingPiercingBlunt (Striking)ShootingMagic
20%15%---10%-10%
FireIceWindEarthThunderWaterLightDark
---------------10%
PoisonFrozenBlindSleepSilence
--------
ParalyzeConfusePetrify (Stone)ToadCharm
50%------10%
Slow StopImmobilizeDisableBerserk
--10%------
DoomStun
----

Awakening Materials

Awakening Materials
SoulLight Fragment of ThoughtLight Awakening PrismRainbow Fragment of ThoughtRainbow Vision Sphere
2★
Light Awakening Soul  2★

50

1010--
3★
Light Awakening Soul  3★

50

3030-1
4★
Light Awakening Soul  4★

50

506013
5★
Light Awakening Soul  5★

50

10012035
6★
Light Awakening Soul  6★

50

150150510
Total-340370919

Limit Break

Limit BreakRainbow Vision SphereShard
1st140
2nd180
3rd2120
4th2160
5th3200
Total9600

Events

Comments

Hot New Top
Anonymous
will free cecil comes 1st before Luartha/tyrrtus ..?
<< Anonymous
Anonymous Reply
Yes, still no information or notice for those two
Paul
Hes got an Agrias type feel just by looking at his kit. A tanky support.

I missed on Agrias so I think i might give him a pull.
<< Anonymous(Paul)
Cecil Reply
don't pull me, i'm free in global you know
<< Anonymous(Cecil)
Anonymous Reply
Oh I'll pull you. I'll pull you so hard....
magnus
i hope he get the bingo missions too
Anonymous
He is Ramza 1.5
<< Anonymous
Anonymous Reply
Nah, would say there's hardly anything in common between them apart from being light supports, Cecil abilities are good for brutal content where you can stay in place and kite, and has aoe, a defensive supporter

Ramza is better for attacking specific targets, his attacks are more affordable, his buffs enable attacking, an attack supporter, can equip both light and heavy armor
<< Anonymous
Anonymous Reply
forgot to mention speed and mobility, and mixed magic vs just physical
MAJL & HJAL
Many of us older players fondly remember Cecil from the 16 bit days. A dark knight who turned into a paladin of light.

Just like in ff4’s story he probably would not do well on his own against dark units, especially Kain. But Cecil is a team player, who sacrifices some of his own hp to protect the rest. This resembles the cover/protect skill in ff4 where Cecil, once he becomes a paladin, keeps jumping in front of teammates to protect them from a fatal blow.

Still Cecil is not quite a complete tank like WoL or Engelbert, but rather a tank supporter. He has no skills to increase hate, but he can buff himself and the rest of his team quite well, and has a good atk stat.
<< Anonymous(MAJL & HJAL)
FFIV Player Reply
He has now gained a crap ton of utility since then, finally doing something besides regular attacks lol
<< Anonymous(FFIV Player)
MAJL & HJAL Reply
Haha, you’re right. In the SNES version all he did was a bit of white magic (not as much as Rosa) and hack away with his Lightbringer sword.

The Lightbringer has now been turned into an M reaper killer attack skill, which could come in handy when facing a huge undead wall
Anonymous
they could have given him light imperil, but reaper killer :(
Kuro
I'm almost MLB for cecil right now
Anonymous
His passive and reaction ability are just copy paste from paladin's job.
<< Anonymous
Anonymous Reply
Because his Paladin?
Anonymous
Why is he so THICC o_0

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