Removes Courage/Reraise from targets within range, then deals Dmg (L) & Guaranteed Hit & lowers own AP Consumption for 3 turns.
Effect Type
Physical
Attack Type
Slash
Element
Dark
AP
49
UseLimit
1
Max Effect (at Lv.20)
Dmg: 200%, Hit Chance: 100%, AP Consumption: -40
Range Height
1
Area Height
1
Master Ability
Master Ability 1
Dark Unit Allies' Max HP +10% / Dark Attack +15, own Slash Attack Res Piercing Rate +20 / Critical Hit Rate +20
Master Ability 2
Unreleased
Dream Ability
Own Piercing/Missile Attack Res +10% / Shadow Flare: Dream Skill Upgrade: Deals Dark Elemental Dmg (M) to target within range & Guaranteed Hit & lowers CT (M).
Raises Light Res/Reaction Block Rate of allies within area around self for 3 turns & bestows Blinded By Light: chance of Preemptive Strike with Non-Elemental Slash Attack when taking Phys Attack Dmg.
Are all villains gonna end up in Dark Element? And Dark has also already more than enough 100 cost units!! He should have been fire instead, because fire needs a push and also it would fit with the card and his epic cutscene. Lost opportunity...
Antagonist does not equate to villain. Villains are evil characters with malicious intent while antagonists are plot devices that create obstructions and challenges for your protagonist.