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Deals Dmg (L) to target & lowers CT.
Missile Attack +15
Lightning Unit Allies' Max HP +10% / Lightning Attack +15, own Missile Attack +15 / DEF Piercing Rate +10, AP Consumption -30%
Raises own DEF Piercing Rate for 3 turns, then deals Dmg (M) to target.
Enhances Range Height. Destroys any barrier that reduces Phys Dmg on target, then deals Dmg (M) to target with high chance of Critical Hit & 1-panel Knockback.
Range+2 & raises Missile Attack Res Piercing Rate & lowers Evasion Rate.
Deals Dmg (S) to target & chance of inflicting Blind for 3 turns.
Raises Missile ATK of allies within area around self for 3 turns & Range +1.
Deals Dmg (L) to target & chance of inflicting Disable for 3 turns.
Deals 2-Hit Dmg (Mt) to target.
Deals Dmg (M) to target with high chance of Critical Hit & 1-panel Knockback.
Deals Missile Dmg (S) to target & chance of inflicting Immobilize for 3 turns.
Deals Missile Dmg (M) to target & Piercing & bestows Beast Killer.
Raises Critical Hit Rate of allies within area around self for 3 turns.
Range +2 & lowers Evasion Rate.
Raises Missile ATK.
Chance of Counterattack when taking Dmg.
Decrease chance of being targeted for 3 turns.
Deals Lightning Dmg (M) to target.
Deals Non-Elemental Dmg (S) to target.
Significantly raises own Evasion Rate for 1 turn.
Chance of inflicting Poison on targets within an area around self for 3 turns, then moves user to target panel.
Significantly raises own Accuracy Rate for 1 turn & Guaranteed Critical Hit.
Raises AGI/Luck.
Move/Jump +1.
Chance of inflicting Poison for 3 turns when taking Dmg.
Significantly raises own Evasion Rate for 1 turn & lowers own All Elemental Res and All Attack Res.
Deals Dmg (S) to target.
Deals Dmg (S) to target & chance of inflicting Poison for 3 turns.
Deals Dmg (M) to targets within range.
Deals Dmg (M) to target.
Deals Dmg (M) to target & Guaranteed Hit.
Significantly reduces Activation Time & raises Missile ATK.
Range +1 & raises Accuracy Rate.
Chance of evading all attacks.
50
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