God, it's going to get worse too. Maxed out espers with +Slash and +Man Eater are going to way overtake any kind of defense as well.
Much easier to built attack into a character than defenses against the unknown. Even if you meta a buncha slash defense, you'll get ripped apart by the gunner teams. It's like a glass cannon arms race with no brake.
That's pvp in a nutshell. Being able to 🔥 your enemy fast is the key. But on jp there would be rounds on maps that makes classes take disadvantages. For example cabbage recent vid on yt where missiles are nerf on the particular map.
Thanks for replying and I understand it's the key. I just think it's too one dimensional and not good for pvp content. You can only do a few auto duels a day and it sucks they are so fast with no drama or back an forth. I've never seen a healer or buffer perform at all in those. I'd love more options to build tanky and passives giving 15% hp on a dragoon are more of a trap than anything.