Content

Fina | Unit

Fina War of the Visions: Fainal Fantasy Brave Exvius, Rating, Stats, jobs, abilities, master ability, trust master rewrad, awakening, and limit break.
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update 11/08/2022
Fina

EnglishFina
Japanese記憶喪失の少女 フィーナ
RarityMR
TypeLight
Job 1White Mage of Lapis
Job 2Gunner
Job 3Cleric
RelationFFBE
AcquisitionSummon
Time LimitedNo
Release Date (JP)Nov 2019
Release Date (GL)Apr 2020

Overview

I'll Keep Using Her By Akasha

She has better resists than Mediena the so called top mage, Ayaka the best healer only has slightly better resists than fina and about the same HP.

Give her Innocent Shooter/Shot Mastery, Auto Cure and her trust reward and just let her do her thing. I recently got ayaka and honestly, Fina is more useful so far. That May change once raids and stuff start up, but for now I'll keep using her.

A Fine Healer & A Decent DD by McLeod

Fina is not as bad as described, people keep forgetting about cards / espers fortifications and TMR.

She's a fine healer and a decent DD for a MR (in fact she holds 75% average DPS from 3* DPS tree MR level, despite she is considered a magic user).

She has the perfect MR sinergy between healer and DD since most of her DD abilities recover AP, the MAG/ATK/Protect of cheer also makes her decently resilent for a MR. Currently i have her at lvl 65 and loving her capability.

Trust Master Reward

Master Ability

Master Ability 1

DEX +15%, Magic Attack Res +25

Master Ability 2

Light Unit Allies' Max HP +10% / Blind Res +25, own Accuracy Rate +20 / Activation Time -200

Max Stats

Lvl 99, All JobLv Max

HP1597AGI57
TP142DEX129
AP133Luck127
ATK137Move3
MAG247Jump1
DEF0Range3
SPR0Cost60

Stats Bonus on Ability Board

StatsBonus+
HP+107
TP+6
Starting AP+4
ATK+28
MAG+41
AGI+5
DEX+31
Luck+18
AP%+20%

Lvl 120, EX JobLv Max

HP2163AGI57
TP148DEX177
AP138Luck163
ATK271Move3
MAG391Jump1
DEF0Range3
SPR0Cost60

Stats Bonus on EX Job Ability Board

StatsBonus+
HP+50
TP+3
Starting AP +2
ATK +7
MAG +48
AGI +2
Max Damage+2000
Max Level+21

EX Job Skills

Command Superior Healing

Enhances Range. Recovers HP (M) of allies within range & removes Poison, Frostbite, Blind, Sleep, Silence, Paralysis, Confusion, Petrify, Gradual Petrify, Toad, Immobilize, Disable, Berserk, and Stun from allies within range.

Command Sparkle Shower

Deals Light Dmg (M) to targets within range based on caster's MAG stat & lowers Accuracy Rate for 3 turns.

Support Sacred Shot

Range+1 & raises MAG/Healing Power.

White Mage of Lapis Main Skills

Command Cure

Recovers target's HP (S).

Command Charge

Deals Dmg (S) to target.

Command Curaga

Recovers HP (M) of allies within range.

Command Full-Life

Chance of recovering target from KO status and fully recovering HP.

Command Regen

Bestows Regen on allies within area around self for 3 turns.

Command Shadow Bind

Deals Dmg (S) to target & chance of inflicting immobilize for 3 turns.

White Mage of Lapis Sub Skills

Command Cura

Recovers HP (S) of allies within range.

Command Cheer

Raises ally's Faith & raises ATK/MAG for 3 turns & bestows Protect.

Command Aim

Deals Dmg (S) to target & Guaranteed Hit.

Command Bright Shower

Deals Light Dmg (S) to targets within range.

Command Esuna

Removes Poison, Blind, Sleep, Silence, Paralysis, Confusion, Petrify, Toad, Immobilize, Disable, Berserk, and Stun from target.

Support March of the Saints

Nullifies Doom.

Support Innocent Shot

Range +1 & raises MAG.

Reaction Auto-Cure

Chance of recovering own HP (S) when taking Dmg.

Gunner Sub Skills

Command Aimed Fire

Raises Missile ATK of allies within area around self for 3 turns & Range +1.

Command Blackout

Deals Dmg (S) to target & chance of inflicting Blind for 3 turns.

Command Leg Shot

Deals Missile Dmg (S) to target & chance of inflicting Immobilize for 3 turns.

Command Counsel

Raises Critical Hit Rate of allies within area around self for 3 turns.

Command Sidewinder

Deals Missile Dmg (M) to target & Piercing & bestows Beast Eater.

Command Arm Shot

Deals Dmg (L) to target & chance of inflicting Disable for 3 turns.

Support Concentrate

Range +2 & lowers Evasion Rate.

Support Missile Mastery

Raises Missile ATK.

Reaction Counter Shot

Chance of Counterattack when taking Dmg.

Cleric Sub Skills

Command Cure

Recover target's HP (S).

Command Banish

Deals Light Dmg (S) to target based on caster's MAG stat.

Command Pronged Staff

Deals Dmg (S) to target & lowers AGI for 3 turns.

Command Light Veil

Raises Light Res of allies within range for 3 turns.

Command Dark Veil

Raises Dark Res of allies within range for 3 turns.

Command Erase

Removes all Debuffs from targets within range.

Support SPR Up Lv. 1

Raises SPR.

Reaction Auto-Cure

Chance of recovering own HP (S) when taking Dmg.

Resistances

SlashingPiercingBlunt (Striking)ShootingMagic
-10%-10%-10%-10%5%

FireIceWindEarthThunderWaterLightDark
---------------15%

PoisonFrozenBlindSleepSilence
----------
ParalyzeConfusePetrify (Stone)ToadCharm
-25%--50%--10%
Slow StopImmobilizeDisableBerserk
--50%------
DoomStun
--

Limit Break

LBItem
1stPhantom Sphere of Sapphirex1, Fina Fragmentsx20
2ndPhantom Sphere of Sapphirex1, Fina Fragmentsx40
3rdPhantom Sphere of Sapphirex2, Fina Fragmentsx80
4thPhantom Sphere of Sapphirex2, Fina Fragmentsx160
5thPhantom Sphere of Sapphirex3, Fina Fragmentsx200
TotalPhantom Sphere of Sapphirex9, Fina Fragmentsx500

Awakening

Awakening Materials
SoulFragments of the Will of LightAwoken Prism of LightFragments of the Will of RainbowPhantom Sphere of Sapphire
★2
Awoken Soul of Light ★2

50

77--
★3
Awoken Soul of Light ★3

50

2525-1
★4
Awoken Soul of Light ★4

50

404513
★5
Awoken Soul of Light ★5

50

758025
★6
Awoken Soul of Light ★6

50

100100310
Total-247257619

Event

Comments

Telm
Ya gotta agree on Cheer being her only use considering the persistent dark meta seen from the Japanese release. That -15% darkness with her other terrible defenses sees her going down in one hit every time.
<< Anonymous(Telm)
McLeod Reply
Sadly that's the problem with every non UR healer, even Y'shtola is insanely squishy.
<< Anonymous(Telm)
Anonymous Reply
You're supposed to use her passive range buffs to keep her out of fire.
Anonymous
This page kinda needs to be updated now that she's the most valuable MR unit in the game. For months now, Fina + Jayden + Elena or Bert has been stomping all over cost-limited and even non-limited PvP.
whitemouse
How is her EX ability?
<< Anonymous(whitemouse)
Anonymous Reply
Don't know. Not updated on website :(. guess have to wait until Ex is available in Global.
Vulgarian
Her TMR inflicts Charm?! I am sold.
Anonymous
Shouldn't she be S class? Her cheer ability is a PERM FAITH ability.
<< Anonymous
Anonymous Reply
No because that's all she is good for. There are better healers and range attackers than her. If she didn't have cheer, then she would probably be one of the worse MR.
<< Anonymous
Anonymous Reply
Still I think Fina is great because she have better DPS as a healer. She isn't just good for cheer but she have a good kit for anything else.
<< Anonymous
Anonymous Reply
By that logic, all Samurais would have to be S class as well since their "Meditate" gives perm bravery. Makes no sense.
Anonymous
Who would you suggest to leave in my team, this unit or Ramada, considering I also have Macherie, that I've only used to deal magic damage, and a monk?
<< Anonymous
Alaric Reply
I really loves Fina, cz she has a lot of versatility. Maxing her cheer, and have buff to your fighter Will make him strong, while she cast charge/curaga/full life from a distance. Really comes in handy
<< Anonymous(Alaric)
Lillith Reply
Exactly!! Thats what I use her for. Her cheer isnt just good for faith but her cheer gives them an awesome buff.
Anonymous
How did she gain Curaga if she is sub as Cleric instead of White mage of Lapis ? Is there a list what skills will remain from main job aside from charge and cure ? Thanks
[This image is being checked...]
<< Anonymous
Anonymous Reply
That would be Charge, Cure, Curaga, Regen, Full-Life and Shadow Bind. These are the main job skills that would be available to you regardless of your preferred sub job.
Chase
Correction: it is supposed to be White Mage of Lapis
Akasha
She has better resists than Mediena the so called top mage, Ayaka the best healer only has slightly better resists than fina and about the same HP. Give her Innocent Shooter/Shot Mastery, Auto Cure and her trust reward and just let her do her thing. I recently got ayaka and honestly, Fina is more useful so far. That May change once raids and stuff start up, but for now I'll keep using her.
McLeod
Ok took a leap of fate despite what people write here.
Fina is not as bad as described, people keep forgetting about cards / espers fortifications and TMR. She's a fine healer and a decent DD for a MR (in fact she holds 75% average DPS from 3* DPS tree MR level, despite she is considered a magic user) She has the perfect MR sinergy between healer and DD since most of her DD abilities recover AP, the MAG/ATK/Protect of cheer also makes her decently resilent for a MR. Currently i have her at lvl 65 and loving her capability.
Guild named FFX-Axis
Does Fina have the ability to equip a gun since she has gunner class?
<< Anonymous(Guild named FFX-Axis)
Anonymous Reply
Only bows from what I've seen , stern for example has ninja as a subclass but can't equip any ninja swords
<< Anonymous(Guild named FFX-Axis)
LoL Reply
everyone can only equip their main job weapon...fina only use bow even thou you change her class to gunner
kururu
They're giving away a free Fina for Global's April 15th Campaign Banner. Would've been stoked for Lasswell or Rain.

Commens and feedback

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