Content

Fina | Unit

Fina War of the Visions: Fainal Fantasy Brave Exvius, Rating, Stats, jobs, abilities, master ability, trust master rewrad, awakening, and limit break.
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update 16/04/2020
Fina
English Fina
Japanese記憶喪失の少女 フィーナ
RarityMR
TypeLight
Job 1White Mage of Rapis
Job 2Gunner
Job 3Cleric
RelationFFBE
AcquisitionSummon
Time LimitedNo
Release Date (JP)Nov 2019
Release Date (GL)Apr 2020

Overview

I'll Keep Using Her By Akasha

She has better resists than Mediena the so called top mage, Ayaka the best healer only has slightly better resists than fina and about the same HP.

Give her Innocent Shooter/Shot Mastery, Auto Cure and her trust reward and just let her do her thing. I recently got ayaka and honestly, Fina is more useful so far. That May change once raids and stuff start up, but for now I'll keep using her.

A Fine Healer & A Decent DD by McLeod

Fina is not as bad as described, people keep forgetting about cards / espers fortifications and TMR.

She's a fine healer and a decent DD for a MR (in fact she holds 75% average DPS from 3* DPS tree MR level, despite she is considered a magic user).

She has the perfect MR sinergy between healer and DD since most of her DD abilities recover AP, the MAG/ATK/Protect of cheer also makes her decently resilent for a MR. Currently i have her at lvl 65 and loving her capability.

Trust Master Reward

Master Ability

DEX+15%, Magic Attack Res+25

Max Stats

Lvl, All JobLv Max

HP1359Attack70
TP139Magic 161
AP130Speed57
Move3Dexterity107
Jump1Range3
Luck115Cost60

Stats Bonus on Ability Board

StatsBonus+
HP+107
TP+6
Starting AP+4
ATK+28
MAG+41
AGI+5
DEX+31
Luck+18
AP%+20%

Job 1: White Mage of Lapis Abilities

TypeAbilityEffectUnlock
ActionCureRestores a small amount of HP to a targetLv.1
ActionCharge ShotDeals small damage to the targetLv.1
ActionCheerIncreases Faith・ATK・MGK & applies Protect to the targetJobLv.3
ActionCuraRestores small HP to allies within areaJobLv.3
SupportMarch of the SaintApplies Doom ImmunityJobLv.3
ReactionPure WishApplies Regen to self when damage is takenJobLv.3
ActionAimDeals small damage to the target & sure hitJobLv.5
SupportInnocent ShooterRange +1 & increases MGKJobLv.5
ActionBright ShowerDeals small Light damage to the targets in an area★3
ActionCuragaRestores HP to allies in an area★5
ActionRegenApplies Regen to self and allies within area★6
ActionFull-LifeHas a chance to revive the target & restores full HP to it★6
ActionEsunaRemoves Poison・Darkness・Sleep・Silence・Paralysis・Confuse・Stone・Toad・Immobilize・Disable・Berserk・Stun from the target★6
ActionKagenuiDeals small damage to the target & has a chance to inflict Immobilize to it★6

Sub-job1: Gunner abilities

TypeAbilityEffectUnlock
SupportConcentrateShooting range+2 & decreases Evasion★2
ActionTake AimIncreases shooting ATK & Range+1 for self and allies within area★2
ActionBlackoutDeals small damage to the target & has a chance to inflict Blind to it for 3 turns★3
ReactionCounter ShotHas a chance to counterattack when damage is taken★3
ActionAim: Legs (Leg Shot)Deals small damage to the target & has a chance to inflict Immobilize to it★3
ActionAim: Arm (Arm Shot)Deals heavy damage to the target & has a chance to inflict Disable to it ★5
SupportShot MasteryIncreases shooting ATK★5
ActionAdviceIncreases Critical Rate for self and allies within area★6
ActionSidewinderDeals moderate damage & piercing & extra damage against Beasts★6

Job 3: Cleric Abilities

TypeAbilityEffectUnlock
ActionCureRestores a small amount of HP to a target★4
ActionBanishDeals small Light magical damage to the target★4
ActionLeaden Feet Rod (Omoashi no Tsue)Deals small damage to a target & lowers SPD for it for 3 turns★4
SupportSpirit+ Lv1Increases SPR ★4
ActionEraseRemoves debuffs from units within area★5
ActionDark VeilIncreases Dark resistance for 3 turns to allies within area★6
ActionLight VeilIncreases Light resistance for 3 turns to allies within area★6
ReactionAuto CureHas a chance to restore a small amount of HP when damage is taken★6

Resistance

SlashingPiercingBlunt (Striking)ShootingMagic
-10%-10%-10%-10%5%
FireIceWindEarth
--------
ThunderWaterLightDark
-------15%
PoisonBlindSleepSilenceParalyze
---------25%
ConfusePetrify (Stone)ToadCharmSlow
--50%--10%--
StopImmobilizeDisableBerserkDoom
50%--------

Limit Break

LBItem
1stPhantom Sphere of Sapphirex1, Fina Fragmentsx20
2ndPhantom Sphere of Sapphirex1, Fina Fragmentsx40
3rdPhantom Sphere of Sapphirex2, Fina Fragmentsx80
4thPhantom Sphere of Sapphirex2, Fina Fragmentsx160
5thPhantom Sphere of Sapphirex3, Fina Fragmentsx200
TotalPhantom Sphere of Sapphirex9, Fina Fragmentsx500

Awakening

Awakening Materials
SoulFragments of the Will of LightAwoken Prism of LightFragments of the Will of RainbowPhantom Sphere of Sapphire
★2
Awoken Soul of Light ★2

50

77--
★3
Awoken Soul of Light ★3

50

2525-1
★4
Awoken Soul of Light ★4

50

404513
★5
Awoken Soul of Light ★5

50

758025
★6
Awoken Soul of Light ★6

50

100100310
Total-247257619

Event

Comments

Anonymous 6days ago
Who would you suggest to leave in my team, this unit or Ramada, considering I also have Macherie, that I've only used to deal magic damage, and a monk?
<< Anonymous
Alaric 6days ago Reply
I really loves Fina, cz she has a lot of versatility. Maxing her cheer, and have buff to your fighter Will make him strong, while she cast charge/curaga/full life from a distance. Really comes in handy
Anonymous 18days ago
How did she gain Curaga if she is sub as Cleric instead of White mage of Lapis ? Is there a list what skills will remain from main job aside from charge and cure ? Thanks
[This image is being checked...]
<< Anonymous
Anonymous 17days ago Reply
That would be Charge, Cure, Curaga, Regen, Full-Life and Shadow Bind. These are the main job skills that would be available to you regardless of your preferred sub job.
Chase 20days ago
Correction: it is supposed to be White Mage of Lapis
Akasha
She has better resists than Mediena the so called top mage, Ayaka the best healer only has slightly better resists than fina and about the same HP. Give her Innocent Shooter/Shot Mastery, Auto Cure and her trust reward and just let her do her thing. I recently got ayaka and honestly, Fina is more useful so far. That May change once raids and stuff start up, but for now I'll keep using her.
McLeod
Ok took a leap of fate despite what people write here.
Fina is not as bad as described, people keep forgetting about cards / espers fortifications and TMR. She's a fine healer and a decent DD for a MR (in fact she holds 75% average DPS from 3* DPS tree MR level, despite she is considered a magic user) She has the perfect MR sinergy between healer and DD since most of her DD abilities recover AP, the MAG/ATK/Protect of cheer also makes her decently resilent for a MR. Currently i have her at lvl 65 and loving her capability.
Telm
Ya gotta agree on Cheer being her only use considering the persistent dark meta seen from the Japanese release. That -15% darkness with her other terrible defenses sees her going down in one hit every time.
<< Anonymous(Telm)
McLeod Reply
Sadly that's the problem with every non UR healer, even Y'shtola is insanely squishy.
Guild named FFX-Axis
Does Fina have the ability to equip a gun since she has gunner class?
<< Anonymous(Guild named FFX-Axis)
Anonymous Reply
Only bows from what I've seen , stern for example has ninja as a subclass but can't equip any ninja swords
<< Anonymous(Guild named FFX-Axis)
LoL Reply
everyone can only equip their main job weapon...fina only use bow even thou you change her class to gunner
kururu
They're giving away a free Fina for Global's April 15th Campaign Banner. Would've been stoked for Lasswell or Rain.
Anonymous
Shouldn't she be S class? Her cheer ability is a PERM FAITH ability.
<< Anonymous
Anonymous Reply
No because that's all she is good for. There are better healers and range attackers than her. If she didn't have cheer, then she would probably be one of the worse MR.

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Lucia 44
My English is so bad lol
How many books needed to craft +5 from nothing?
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