Dario Hourne

Dario Hourne in War of the Visions: Fainal Fantasy Brave Exvius, Rating, Tier, Stats, Ability, Strategy.
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update 29/03/2022
Dario Hourn
English Dario Hourne
Japanese未来を憂う哲学者 ダリオ・ホルン
Job 1Spellblade
Job 2Ninja
Job 3Paladin
Time LimitedNo
Release Date (JP)Mar 2020
Release Date (GL)July 2020

Trust Master Reward


Lvl99, All JobLv Max

TP96Magic 158

Stats Bonus on Ability Board


Lvl 120, EX JobLv Max


Stats Bonus on EX Job Ability Board

MAG +5
Luck +11
Critical Rate+3
SPR +4
Max Damage+2000
Max Level+21

Master Ability

DEF +10, SPR +10

Master Ability 2

Wind Unit Allies' Max HP +10% / Frostbite Res +25, own Area Attack Res +15・Hate +5 / AGI +20% for 3 turns at the beginning of battle.

EX Job Abilities

CommandAeroga Blade [Liferend]Removes all Buffs from target, then deals Wind Dmg (L) to targets within range based on caster's MAG stat & bestows Earth Eater.
CommandTaunting SpellbindDeals Dmg (M) to targets within range based on caster's MAG stat & increases own chance of being targeted & chance of inflicting Immobilize for 3 turns.
CommandDraining SealSignificantly lowes target's reaction ability activation rate for 3 turns, then deals Dmg (Min) based on caster's MAG stat & absorbs Dmg dealt.

Spellblade Main Commands

CommandBio BladeDeals Dmg (M) to target based on caster's MAG stat & chance of inflicting Poison for 3 turns.
CommandAero BladeDeals Wind Dmg (S) to target based on caster's MAG stat & bestows Earth Eater.
CommandSilence BladeDeals Dmg (M) to target based on caster's MAG stat & chance of inflicting Silence for 3 turns.
CommandMagic BarrierBestows a barrier on self that reduces Magic Dmg (3 times).
CommandChicken BladeDeals Dmg (M) to target based on caster's MAG stat & chance of lowering Bravery.
CommandAeroga BladeDeals Wind magic damage to units within are & extra damage against Earth-type unit

Spellblade Sub Commands & Support/Reaction Abilities

CommandResist MagicRaises Magic Attack Res of allies within area around self for 3 turns.
CommandTaunting SpellDeals Dmg (S) to targets within range based on caster's MAG stat & increases chance of being targeted for 3 turns.
SupportProvidence of EarthRaises Magic Attack Res/Earth Res.
ReactionMagic GuardChance of damage reduction when taking Magic Attack Dmg.

Ninja Sub Commands & Support/Reaction Abilities

CommandHideDecrease chance of being targeted for 3 turns.
CommandShurikenDeals Non-Elemental Dmg (S) to target.
CommandHutonDeals moderate wind damage to the target
CommandShadowbindDeals Dmg (S) to target & chance of inflicting Stop.
CommandPoison MistChance of inflicting Poison on targets within an area around self for 3 turns, then moves user to target panel.
CommandDecider of FateSignificantly raises own Accuracy Rate for 1 turn & Guaranteed Critical Hit.
SupportShadow RunnerRaises AGI/Luck.
SupportShukuchiMove/Jump +1.
ReactionPoison BarbChance of inflicting Poison for 3 turns when taking Dmg.

Paladin Sub Commands & Support/Reaction Abilities

CommandDivine GraceRaises Max HP of allies within area around self for 3 turns & recovers the amount of HP raised.
CommandBlade BashDeals Dmg (M) to target & chance of inflicting Stun for 1 turn.
CommandSaintly HealingRecovers own HP (S).
CommandSaintly WallBestows a barrier on self that reduces Phys Dmg (3 times).
CommandSentinel Significantly raises own DEF/SPR for 1 turn & significantly lowers Evasion Rate for 1 turn.
CommandTaunting BladeDeals Dmg (L) to targets within range & increases chance of being targeted for 3 tunes.
SupportHoly Knights ProtectionRaises Max HP/DEF
ReactionPaladin GuardChance of damage reduction when taking Phys Attack Dmg.


SlashingPiercingBlunt (Striking)ShootingMagic
ParalyzeConfusePetrify (Stone)ToadCharm
Slow StopImmobilizeDisableBerserk


Awakening Materials
SoulWind Fragment of ThoughtWind Awakening PrismRainbow Fragment of ThoughtAzure Vision Sphere
Awoken Soul of Wind 2★


Awoken Soul of Wind 3★


Awoken Soul of Wind 4★


Awoken Soul of Wind 5★


Awoken Soul of Wind 6★



Limit Break

Limit BreakAzure Vision SphereUnit Shard



Dario Hourn
Dario Hourn


Can SE revive him and make him UR?
<< Anonymous
Anonymous Reply
MRs are probably never really going to be competitive except for "season 1" story, if you've played similar games, whether TAC or ffbe in their maturity you understand how low rarity units are just left behind in the dust

Maybe they add a vc like the one for seymore and owe and an ex job and then be roughly as equal as a neglected UR like whisper, but by then the ex UR will outclass them still
<< Anonymous
Anonymous Reply
of course they can make UR version of him, just make sure to vote for him in the next character popularity poll instead of some random 🔥 girl or something
Assuming he gets rehabilitated a bit with aigaion VC, but not sure by how much
i've been using him for a while, and i think dario is a very versatile tank, considering he is an MR unit. you can shape him to be a physical tank using paladin's guard and high defense armor, or magic tank with magic guard and high spr armor, or you can combine them. he also have a relatively better mobility compared to tank like engelbert or mont with movement +1 or shadow run. you don't need vow of love since he can spam taunting spell with only 19 AP, and use leonis castle instead. his resistances and self buff is also very decent.

i used dario as my main tank, and he is very useful because some high difficulty content need physical tank, and sometimes we need magic tank instead. in arena he can do surprisingly good too. his TMR also very useful for many unit to use. his AI behaviour is quite controllable since we can turn off abilities now.

his weakness would be his almost nonexsitent attacking capability, and many times he only managed to make double digit damage. and he can only be usable with spellblade subjob only, since his other subjob are incompatible with him. also mediena is everywhere right now in arena since everyone can have her, and it's very bad for dario. and like every other non free MR units, it's quite difficult to specifically gather his shard since MR units are rarely featured in summons.

but if you don't have WoL, and you want someone to take a hit for your hard hitting party, you should give dario a try!
<< Anonymous
Anonymous Reply
It's not taunting spell is 18 ap? Btw yeah he great but as you mentioned, mediena is everywhere. And not only that, he also weak against Agrias, furthermore in future pierce will be meta, so it's will be unfavourable for him. Victora that's have def penetration buff from tmr can easily one-shot him.
<< Anonymous
Anonymous Reply
oh right, it is 18 ap! my bad.

yep, arena will not be an ideal place for dario in the near future.. but the way arena work is that meta is always shifting. if we ignore the meta, then dario will always be weak againts pierce/ice element, just like engel to magic and rain to water/strike attack. i think there is still a place for dario in arena... though i will never use him in manual PvP :D
<< Anonymous
Clayton Reply
I agree with this man. Actually, I wonder before why Dario only receive 3/4 damage (of his health bar) against Cid's crush armor and so this explains everything.
Worth leveling up & buying shards for? I have come to terms with the fact that I am never going to get Vinera. My current tank is Dinglebert, but I don't have a Spellblade on my team yet.
<< Anonymous
Anonymous Reply

Can I ask what UoC is?

<< Anonymous
Anonymous Reply
Unit of choice, a ticket for you to pick out any non-limited UR unit (some units will not be available). It's 2K paid vis.
<< Anonymous
Anonymous Reply
That's actually not how the ticket works. You don't get to choose.
<< Anonymous
Anonymous Reply
Yes, you can choose. It's UoC ticket, exclusive only in half-anniversary.
Seems like a very promising tank: Resistant to the 3 most popular attack types - Slash, Bullet, Magic (not by much, but hey); can maintain Hate with Taunting Spell; resistant to Earth (Kirufe), and can move easily to the middle of the battlefield.

In terms of HP and DEF, he's very similar to Mont, minus the HP Up passive. With the right gear, he might make a very good surprise tank.
<< Anonymous
Anonymous Reply
He's neither here or there. A decent "tank" if you lack any alternatives. He's mostly a "def" tank with his board and his overall stats + mastery, but his skills are "magic tank" related, making him a little of both and not leaning to either sides.
<< Anonymous
Anonymous Reply first he is realy my ideal tank with main+sub like that (spell blade, ninja, and Paladin)...but when you see correctly..he cant use taunting spell if you sub to paladin, because his taunting spell skill at star5 only, and yet his lv6 spell blade skill is only small range atk. the other thing, he is a wind element too, which is to much character for wind. very disapointing
<< Anonymous
Anonymous Reply
You know that if you sub to Paladin he'll have Taunting blade as a skill? Its the same as Taunting Spell.
<< Anonymous
Anonymous Reply
Skills like 'Taunting Blade' and 'Taunting Spell' requires for you to consume AP and strike the enemy before being able to generate the hate acquired from the skill. Meanwhile, skills that does not require AP or an enemy to strike to gain hate gains an advantage over tanks like Dario/Agrias/Engel as these units are more likely to be able to taunt right at the get-go; meaning you do not have to
Correction: Hourn becomes Hourne

Commens and feedback



Comments (updated every hour)

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