Content

Nasha | Unit

Nasha, War of the Visions: Fainal Fantasy Brave Exvius, Rating, Tier, Stats, Ability, Strategy.
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update 13/05/2021
Nasha
English Nasha
Japanese彷徨える聖騎士 ナーシア
RarityMR
TypeIce
Job 1Paladin
Job 2White Mage
Job 3Dragoon
RelationLeonis
AcquisitionSummon
Time LimitedNo
Release Date (JP)Nov 2019
Release Date (GL)Apr 2020

Trust Master Reward

Master Ability

Max HP+25%

Max Stats

Lvl/All JobLv Max

HP2202ATK164
TP117MAG59
AP104AGI45
Move3DEX111
Jump1Range1
Luck134Cost50

Stats Bonus on Ability Board

StatsBonus+
HP+60
TP+9
Starting AP+2
ATK+33
MAG+21
DEX+26
Luck+50
DEF+6
HP%+15%

Lvl 120, EX JobLv Max

HP3196AGI45
TP121DEX149
AP109Luck152
ATK280Move3
MAG100Jump1
DEF0Range1
SPR0Cost50

Stats Bonus on EX Job Ability Board

StatsBonus+
HP+260
ATK+5
AGI+4
Luck+11
DEF+4

EX Job Abilities

TypeAbilityEffect
CommandDivine VeilRaises own Unit Attack Res & nullifies Poison・Stop・Immobilize for 3 turns.
CommandGuardian WallBestows a barrier on self that reduces Magic・Phys Dmg (3 times).
ReactionPaladin's AuraChance of damage reduction when taking Phys Attack Dmg.

Job 1: Paladin Main Commands

TypeAbilityEffect
CommandBlade BashDeals Dmg (M) to target & chance of inflicting Stun for 1 turn.
CommandSaintly HealingRecovers own HP (S).
CommandSaint CrossDeals Dmg (M) to target within area around self.
CommandImmortal SpiritWill survive fatal Dmg to self 1 time.
CommandSaintly WallBestows a barrier on self that reduces Phys Dmg (3 times).

Job 1: Paladin Sub Commands & Support/Reaction Abilities

TypeAbilityEffect
CommandSentinel Significantly raises own DEF/SPR for 1 turn & significantly lowers Evasion Rate for 1 turn.
CommandTaunting BladeDeals Dmg (L) to targets within range & increases chance of being targeted for 3 tunes.
CommandDivine GraceRaises Max HP of allies within area around self for 3 turns & recovers the amount of HP raised.
SupportHoly Knights ProtectionRaises Max HP/DEF
ReactionPaladin GuardChance of damage reduction when taking Phys Attack Dmg.

Job 2: White Mage Sub Commands & Support/Reaction Abilities

TypeAbilityEffect
CommandEsunaRemoves Poison, Blind, Sleep, Silence, Paralysis, Confusion, Petrify, Toad, Immobilize, Disable, Berserk, and Stun from target.
CommandShellBestows Shell on ally for 3 turns.
CommandCureRecovers target's HP (S).
CommandRaiseChance of recovering target from KO status and recovering HP (Min).
CommandRegenBestows Regen on allies within area around self for 3 turns.
CommandProtect Bestows Protect on ally for 3 turns.
CommandCuraRecovers HP (S) of allies within range.
CommandCuragaRecovers HP (M) of allies within range.
SupportMarch of the SaintsNullifies Doom.
ReactionRegeneratorChance of bestowing Regen on self for 3 turns when taking Dmg.

Job 3: Dragoon Sub Commands & Support/Reaction Abilities

TypeAbilityEffect
CommandJumpDeals Dmg (M) to target after Jump delay.
CommandDragons KinRaises own ATK for 3 turns.
CommandDragons StandardRaises own Jump/Move by 1 for 3 turns.
CommandHorizontal JumpDeals Dmg (L) to target after Jump delay.
CommandDragons RoarChance of lowering Bravery of targets within range.
SupportJump +1Jump +1
SupportHP Up Lv. 1Raises Max HP.
ReactionDragons BladeChance of Counterattack when taking Dmg & absorbs Dmg dealt.

Resistance

SlashingPiercingBlunt (Striking)ShootingMagic
15%5%15%5%-20%
FireIceWindEarth
-15%--15%--
ThunderWaterLightDark
--------
PoisonBlindSleepSilenceParalyze
------50%--
ConfusePetrify (Stone)ToadCharmSlow
-25%------50%
StopImmobilizeDisableBerserkDoom
--------10%

Job Materials

Awakening

Awakening Materials
SoulIce Fragment of ThoughtIce Awakening PrismRainbow Fragment of ThoughtAzure Vision Sphere
2★
Ice Awakening Soul2★

50

77--
3★
Ice Awakening Soul3★

50

2525-1
4★
Ice Awakening Soul4★

50

404513
5★
Ice Awakening Soul5★

50

758025
6★
Ice Awakening Soul6★

50

100100310
Total-247257619

Limit Break

Limit BreakAzure Vision SphereUnit Shard
1st120
2nd140
3rd280
4th2160
5th3200
Total9500

Event

Comments

Anonymous
It's pretty 🔥ing that they gave her an upgraded reaction skill that WASN'T regenerator. Pretty much one of the few of only units it was actually good on.
Anonymous
Not that good anymore as of around half anniversary. You either have a high survivability healer or a really slow tank, but not both because endgame content usually requires sentinel, time spent healing is time better spent killing.

It is satisfying to have a dragoon with immortal spirit, saint wall and cross, and using hjump... but only competitive contextually, for midlights deep and wind enemies. She's worth building if you need an ice element apart from medina, but only after you have a solid base of 5-10 units, even then if you have a built engel he will still outperform her the vast majority of the time, will replace her with viktora after 2 months of shards...
<< Anonymous
Anonymous Reply
But she have white mage subjob right? Also can use raise. But I wonder how much she can heal with curada
<< Anonymous
Anonymous Reply
better use fryevia, nasha wont heal properly if dont have at last a good mag value, so its not worth it use her on white mage subjob.
Anonymous
im curious how should i build her, im thinking on paladin/whm but not sure what i should enhance, waht vision card to use or esper, i might try leonis castle+iron golem, still if anyone has a build they been using and dont mind sharing it would be great.
<< Anonymous
Anonymous Reply
I currently have nasha lvl89 running sub paladin due to having taunting blade for keeping hate. She uses sentinel and immortal spirit better than my 99 mont. And she has the added benefit of not having stone throw. I would not unlock divine grace but overall she is very good tank.
Anonymous
I wanna know if shes a good unit I out in lots of time and grind for her she's lvl 60 now
<< Anonymous
McLeod Reply
Currently the 2nd best tank on the game after englebert, arguably on par with Mont with more survability due WHM also decent DPS tree on dragoon, not all the top abilities are there but she is worth the shot if you do not have mediena (ice) or engelbert

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DarkHeaven Guild ID: 2773362997 Statue: 7/6/6/6 Knight Statue: 5.5 Guild League: Champion I ...
Benefit from are hazard form and self sacrifice.
Probably need to adjust the range on this. It says for self and allies, but it show only 1 tile.
Is this VC going to be the best for Cloud?
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