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How to Defeat - Tetra Sylphid Battle (2)

How to Defeat - Tetra Sylphid Battle (2), maps, enemies, stats, builds, how to complete the missions.
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update 27/04/2021

Enemy & Map Info

Tetra Sylphid has high evasion, attack type, and elemental resistances, but it's weak to Ice, and no magic resist. Status resistances are also quite high, so it's not a reliable option. It can also use a physical and magic shield skill, having a unit that can deal with shields may help.

The fight starts with Tetra Sylphid by itself, but wind elementals will soon spawn as reinforcements. It shows up 2 at a time, appearing at the outer circle of the main area in the center.

Wind elementals have decent HP and dangerously high MAG for a small enemy. They will be spamming a lot of wind magic, so it's recommended to bring a magic tank and try to increase magic resistances.

Map

How to Defeat - Tetra Sylphid Battle (2) 2
How to Defeat - Tetra Sylphid Battle (2) 3
How to Defeat - Tetra Sylphid Battle (2) 4

Reinforcements

How to Defeat - Tetra Sylphid Battle (2) 5
How to Defeat - Tetra Sylphid Battle (2) 5
How to Defeat - Tetra Sylphid Battle (2) 5
How to Defeat - Tetra Sylphid Battle (2) 6

Recommended Units

Mediena Chel Yuna Shiva Fenrir

If you want to go with a magic dps route, a unit that can deal unresisted damage is someone that can deal ice magic damage.

Mediena has Blizzard spells, and LB reduces ice resist even more. Works best if you have a mono ice team.

Chel is a green mage unit that can use Imperil to reduce all elemental resistance. This really helps if you are using other elemental damage dealers.

Yuna also has green mage, but as a subjob. The imperil can really help, but she's a strong support to provide heals and revives as well.

Both Shiva and Fenrir have wind killers to help deal damage. Glacial and Golem can work too.

Rain Moonlit Fang, Fenrir Realm Reaver, Odin Netherworldly Crimson Orb, Bloody Moon

There will be a lot of wind magic attacks being spammed from Tetra Sylphid or the Wind Elementals. It's recommended to bring a magic tank along like Rain, but ice units will naturally have some wind resistance already, so going with a mono-ice team with no magic tank might still be alright.

Tidus Luartha

Since you need to get a 3 chain to complete one of the missions to get the esper awakening material, it can help if you bring units that have multiple hit counts so you can clear it in one attempt. Otherwise, a mono element team is fine too.

Tidus can complete the mission easily by using his LB, while Luartha or Lu'Cia can use Quadruple shot. You may need high accuracy if you want to get all hits to connect on Tetra Sylphid, so it's easier to use multi hit moves on the wind elementals instead.

Tetra Sylphid Stats & Resistances

How to Defeat - Tetra Sylphid Battle (2) 1

Max Level Stats

HP21500DEX315
TP150Luck405
AP344Move5
ATK158Jump4
MAG875Range1
DEF20Bravery97
SPR20Faith90
AGI101Hate0

Buff・Debuff

CT Change Nullified, Accuracy Up, Evasion Up, HP Debuff Res+999%

Type

Esper

Resistances

SlashingPiercingBlunt (Striking)ShootingMagic
30%15%30%10%--
FireIceWindEarthThunderWaterLightDark
40%-20%40%60%40%40%40%40%
PoisonBlindSleepSilenceParalyze
Nullify50%NullifyNullifyNullify
ConfusePetrify (Stone)ToadCharmSlow
50%NullifyNullifyNullify50%
StopImmobilizeDisableBerserkDoom
Nullify50%Nullify50%Nullify

Wind Elemental Stats & Resistances

How to Defeat - Tetra Sylphid Battle (2) 6

Max Level Stats

HP6520DEX287
TP112Luck291
AP115Move3
ATK51Jump1
MAG795Range3
DEF20Bravery90
SPR60Faith90
AGI83Hate0

Buff・Debuff

Type

Fairy

Resistances

SlashingPiercingBlunt (Striking)ShootingMagic
----------
FireIceWindEarthThunderWaterLightDark
---30%60%10%--------
PoisonBlindSleepSilenceParalyze
------Nullify--
ConfusePetrify (Stone)ToadCharmSlow
----------
StopImmobilizeDisableBerserkDoom
5%--60%----

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