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Macherie Hourne

Macherie in War of the Visions: Fainal Fantasy Brave Exvius. Job, ability, stats, limit burst, master ability, awakening, and limit break.
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Macherie Hourne
English Macherie Hourne
Japaneseマシュリー・ホルン
RarityUR
TypeLight
Job 1Cleric
Job 2Monk
Job 3Black mage
RelationHourne
AcquisitionSummon
Time LimitedNo
Release Date (JP)Nov 2019
Release Date (GL)Mar 2020

Overview

Macherie is a light support unit, and only one of a few units with the Cleric as the main job. Her main job's skills mostly focuses around removing and preventing debuffs / status effects. Her stats are a mix of both ATK and MAG, with the option of being able to focus on one of them through the passive or sub job, but neither are amazing. She also has negative attack type resistances to Slash, Pierce, and Missile, which can be an issue since they are somewhat common in general.

Her EX upgrade kind of puts her stats to be somewhat closer to newer and more relevant units, and the new skills makes her noticeably more tanky, being able to gain up to 30 SPR and DEF through her skills alone. However, she doesn't really have any use for those defensive stats since she doesn't have any hate generating skill, and likely won't be played as a frontliner.

Limit Burst

Radiant Twinstrike

Deals 2-Hit (L) to target & significantly raises All Attack Type Res for 1 turn.

Effect TypePhysical Physical
Attack TypeStrike Strike
ElementLight Light
AP49
UseLimit1
Max Effect (at Lv.20)Dmg: 213%, All Attack Type Res: +45%

CrossRange1Area1
Range Height0
Area Height0

Limit Burst (Enhanced)

Radiant Twinstrike (Enhanced)

Enhance All Attack Type Res. Deals 2-Hit (L) to target & Guaranteed Hit & significantly raises All Attack Type Res for 3 turn.

Effect TypeMagic Magic
Attack TypeStrike Strike
ElementLight Light
AP49
UseLimit1
Max Effect (at Lv.20)Dmg: 213%, Hit Chance: 100%, All Attack Type Res: +60%

CrossRange1Area1
Range Height0
Area Height0

Master Ability

Master Ability 1

Max TP +10% / AGI +10%

Master Ability 2

Light Unit Allies' Max HP +10% / Light Attack +15, own Max TP +10% / MAG +30% / AGI +10% / Hate -3/ Enhances Radiant Twinstrike

Max Stats

Lvl 99, All JobLv Max

HP2074Attack107
TP168Magic 209
AP158Speed52
Move3Dexterity142
Jump1Range1
Luck106Cost70

Stats Bonus on Ability Board

StatsBonus+
HP+37
Starting AP+4
ATK+36
MAG+63
AGI+1
DEX+32
Luck+25
Critical Rate+13
Luck%+20%

Lvl 120, EX JobLv Max

HP3002AGI52
TP177DEX169
AP166Luck135
ATK256Move3
MAG316Jump1
DEF0Range1
SPR0Cost70

Stats Bonus on EX Job Ability Board

StatsBonus+
ATK +12
MAG +50
AGI +8
Max Damage+2000
Max Level+21

EX Job Abilities

Command Calamity Stronghold

No Activation Time. Raises MAG of targets within range for 3 turns & nullifies Poison, Frostbite, Blind, Sleep, Silence, Paralysis, Confusion, Slow, Berserk & raises own Healing Power for 3 turns.

Command Hallowed Ray

Raises own SPR Piercing Rate, then deals DMG (M) to target based on caster's MAG stat & Guaranteed Hit & raises own DEF/SPR for 3 turns,

Support Dauntless Heart

Raises DEF/SPR.

Cleric Main Skills

Command Cure

Recover target's HP (S).

Command Banish

Deals Light Dmg (S) to target based on caster's MAG stat.

Command Calamity Guard

Nullifies Poison, Frostbite, Blind, Sleep, Silence, Paralysis, and Confusion for target for 3 turns.

Command Esunaga

Removes Poison, Blind, Sleep, Silence, Paralysis, Confusion, Petrify, Toad, Immobilize, Disable, Berserk, and Stun from allies within range.

Command Erase

Removes all Debuffs from targets within range.

Cleric Sub Skills

Command Light Veil

Raises Light Res of allies within range for 3 turns.

Command Pronged Staff

Deals Dmg (S) to target & lowers AGI for 3 turns.

Command Dark Veil

Raises Dark Res of allies within range for 3 turns.

Support SPR Up Lv. 1

Raises SPR.

Reaction Auto-Cure

Chance of recovering own HP (S) when taking Dmg.

Monk Sub Skills

Command Store

Significantly raises down ATK for 1 turn.

Command Terra Slash

Deals Dmg (M) to targets within range (does not affect targets with Float status).

Command Pummel

Deals 2-Hit Dmg (S) to target.

Command Revive

Has a chance to recover ther target from KO & restore very small HP for it

Command Surge Strike

Deals Dmg (S) to target.

Support Strike Mastery

Raises Strike ATK.

Support HP Up Lv. 1

Raises Max HP.

Reaction Fist Counter

Chance of Counterattack when taking Phys Attack Dmg.

Black Mage Sub Skills

Command Bio

Deals Non-Elemental Dmg (Min) to target based on caster's MAG stat & chance of inflicting Poison for 3 turns.

Command Sleep

Chance of inflicting Sleep on target for 3 turns.

Command Banish

Deals small Light magic damage to the target

Command Banishga

Deals moderate Light magic damage to the targets within area

Command Banishra

Deals Light Dmg (S) to targets within range based on caster's MAG stat.

Command Osmose

Absorbs target's TP.

Support MAG Up Lv. 1

Raises Magic.

Reaction Magic Counter

Chance of Counterattack when taking Dmg.

Resistances

SlashingPiercingBlunt (Striking)ShootingMagic
-10%-10%15%-10%10%

FireIceWindEarthThunderWaterLightDark
---------------10%

PoisonFrozenBlindSleepSilence
--50%----
ParalyzeConfusePetrify (Stone)ToadCharm
--50%----15%
Slow StopImmobilizeDisableBerserk
----------
DoomStun
----

Awakening

Awakening Materials
SoulFragments of the Will of LightAwoken Prism of LightFragments of the Will of RainbowPhantom Sphere of Starbow
★2
Awoken Soul of Light ★2

50

1010--
★3
Awoken Soul of Light ★3

50

3030-1
★4
Awoken Soul of Light ★4

50

506013
★5
Awoken Soul of Light ★5

50

10012035
★6
Awoken Soul of Light ★6

50

150150510
Total-340370919

Limit Break

Fragments of Macherie
Limit BreakVision SphereShard
1st140
2nd180
3rd2120
4th2160
5th3200

Job Materials

Events

Comments

Hot New Top
Kimhy
Is this PJ focused on magic or physical attacks? She has got physical and magic attacks and I don't know which abilities I should use...

Thanks.
<< Anonymous(Kimhy)
Ivalice Boy Reply
For me, i think it is better to build her focused on magic. Since monk is the only physical class she has and has 2 magic classes which will benefit more. And most of the time, she'll be using magic LR attacks since her monk class is a melee type in which she needs to get closer to the enemy unit

Commens and feedback

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