English | Warrior of Light |
---|---|
Japanese | 光の戦士 |
Rarity | UR |
Type | |
Job 1 | Warrior of Light |
Job 2 | Spellblade |
Job 3 | Dragoon |
Affiliation | FF1 |
Acquisition | Summon |
Time Limited | Yes |
Release Date (JP) | Mar 2020 |
Release Date (GL) | July 2020 |
Warrior of Light is a limited time unit available during FF1 collaboration event. He's a Light element tank that's good against both physical and magic attacks, making him a pretty good choice to bring if you ever need a tank to just about any content.
In comparison to other tanks like Mont (King of Leonis), or Rain, WoL lacks area attacks and debuffing offensive abilities because he focuses on self buff and tankyness, but there are plenty of contents that have a mix of physical and magic damage dealers, which can give WoL the advantage over other tanks.
WoL gets a pretty decent boost going into EX. More than 1k+ HP at lvl 120, and Invincible Shield's upgrade at job lvl 19 is a huge change, going from reducing physical damage only to physical and magical. This can potentially make his Spellblade sub job less necessary, so he can use WoL sub job to have Deterrent Sword against bosses.
Deals 3-Hit Dmg (Mt) to targets within range & bestows Protect/Shell on self for 3 turns.
Effect Type | Physical |
---|---|
Attack Type | Slash |
Element | Light |
AP | 38 |
UseLimit | 1 |
Max Effect (at Lv.20) | Dmg: 165%, Protect/ Shell Chance: 100%, Phys/Magic Dmg: -25% |
Range Height | 1 |
---|---|
Area Height | 1 |
ATK +20% / DEF +5
Light Unit Allies' Max HP +10% / Light Attack +15, own DEF +15 / Magic Attack Res +20 / Hate +5 / recovers a set percentage of HP (M) when taking Dmg while HP is 50% or lower (1 time).
HP | 2952 | ATK | 233 |
---|---|---|---|
TP | 126 | MAG | 70 |
AP | 115 | AGI | 52 |
Move | 3 | DEX | 137 |
Jump | 1 | Range | 1 |
Luck | 157 | Cost | 80 |
Stats | Bonus+ |
---|---|
HP+ | 30 |
TP+ | 9 |
ATK+ | 35 |
MAG+ | 21 |
DEX+ | 24 |
Luck+ | 66 |
DEF+ | 8 |
SPR+ | 6 |
HP%+ | 15% |
HP | 4126 | AGI | 52 |
---|---|---|---|
TP | 133 | DEX | 189 |
AP | 121 | Luck | 177 |
ATK | 319 | Move | 3 |
MAG | 97 | Jump | 1 |
DEF | 0 | Range | 1 |
SPR | 0 | Cost | 80 |
Stats | Bonus+ |
---|---|
HP+ | 260 |
ATK + | 5 |
AGI + | 4 |
Luck + | 11 |
DEF + | 4 |
Max Damage+ | 2000 |
Max Level+ | 21 |
Type | Ability | Effect |
---|---|---|
Invincible Shield II | Bestows a barrier on ally that reduces Phys・Mag Dmg (3 times). | |
Breath of Life II | Recovers a set percentage of own HP (L). | |
Shining Sword | Deals Dmg (M) to targets within range & bestows Regen to self for 3 turns. |
Type | Ability | Effect |
---|---|---|
Brave Presence | Increases own chance of being targeted & raises own DEF/SPR for 3 turns (stackable up to 3 times). | |
Shift Attack | Deals Dmg (S) to target after movement to target panel. | |
Holy Bravery | Deals Dmg (L) to target. | |
Breath of Life | Recovers a set percentage of own HP (L). | |
Invincible Shield | Bestows a barrier on ally that reduces Phys Dmg (3 times). |
Type | Ability | Effect |
---|---|---|
Deterrent Sword | Deals Dmg (M) to target & lowers ATK/MAG for 3 turns. | |
Stop Strike | Deals Dmg (M) to target & chance of inflicting Stop. | |
The First Warrior | Raises Max HP/DEF. | |
Quelling Chaos | Raises DEF Debuff Res/SPR Debuff Res. | |
Warriors Pride | Chance of raising DEF for 3 turns when taking Phys Attack Dmg. |
Type | Ability | Effect |
---|---|---|
Bio Blade | Deals Dmg (M) to target based on caster's MAG stat & chance of inflicting Poison for 3 turns. | |
Resist Magic | Raises Magic Attack Res of allies within area around self for 3 turns. | |
Banish Blade | Deals Light Dmg (S) to target based on carter's MAG stat & bestows Dark Eater. | |
Magic Barrier | Bestows a barrier on self that reduces Magic Dmg (3 times). | |
Taunting Spell | Deals Dmg (S) to targets within range based on caster's MAG stat & increases chance of being targeted for 3 turns. | |
Providence of Fire | Raises Magic Attack Res/Fire Res. | |
Magic Guard | Chance of damage reduction when taking Magic Attack Dmg. |
Type | Ability | Effect |
---|---|---|
Jump | Deals Dmg (M) to target after Jump delay. | |
Dragons Roar | Chance of lowering Bravery of targets within range. | |
Dragons Standard | Raises own Jump/Move by 1 for 3 turns. | |
Dragon Dive | Deals Dmg (M) to targets within range after Jump delay. | |
Dragons Kin | Raises own ATK for 3 turns. | |
Jump +1 | Jump +1 | |
HP Up Lv. 1 | Raises Max HP. | |
Dragons Blade | Chance of Counterattack when taking Dmg & absorbs Dmg dealt. |
-- | 50% | -- | -- | -- |
10% | -- | -- | -- | -- |
-- | 50% | -- | -- | -- |