Recovers HP (L) of allies within range & removes Stop & raises Stop Res for 3 turns.
Max HP+10%, Stop Res +20
Wind Allies' Max HP+10% / Wind ATK+15, Angel Grace's use limit +1
Recovers HP (M) of allies within range & recovers AP.
Raises all's DEF Piercing Rate for 3 turns & bestows absorption of portion of HP Dmg dealt.
Raises Healing Power & nullifies Doom.
Recovers target's HP (S).
Removes Poison, Blind, Sleep, Silence, Paralysis, Confusion, Petrify, Toad, Immobilize, Disable, Berserk, and Stun from target.
Recovers HP (M) of allies within range.
Deals Light Dmg (L) to target based on caster's MAG stat & Guaranteed Hit & bestows Reaper Killer.
Bestows Regen on allies within area around self for 3 turns.
Chance of recovering target from KO status and fully recovering HP.
Bestows Protect on ally for 3 turns.
Bestows Shell on ally for 3 turns.
Chance of recovering target from KO status and recovering HP (Min).
Recovers HP (S) of allies within range.
Nullifies Doom.
Chance of bestowing Regen on self for 3 turns when taking Dmg.
Chance of inflicting Immobilize on target for 3 turns.
Deals Non-Elemental Dmg (M) to target based on caster's MAG stat.
Bestows Float on target for 3 turns.
Chance of inflicting Slow on target for 3 turns.
Switches own location with target.
Bestows Haste on ally for 3 turns.
Deals Non-Elemental Dmg (L) to target based on caster's MAG stat.
Nullifies Slow, Stop, Haste, and Quicken.
Significantly reduces Activation Time.
Chance of inflicting Slow on target for 3 turns when taking Dmg.
Raises Wind Res of allies within range for 3 turns.
Lowers DEF of targets within range for 3 turns.
Lowers SPR for targets within range for 3 turns.
Raises target's AGI for 3 turns.
Raises Debuff Res/Magic Attack Res.
Increases effect duration of Buffs/Debuffs cast by self by 1 turn.
Removes all Buffs from enemy when taking Dmg.
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Lesalia Royal Guard Standard-Issue Sword