ACC +30 / Blind/Immobilize/Disable Activation Rate Up
Earth Unit Allies' Max HP +10% / Stop Res +25, own Accuracy Rate +30 / Range +1 / Reaction Block Rate +40
Raises Accuracy Rate of allies within area around self for 3 turns & significantly raises Debuff Res & own Range +1.
Lowers Evasion Rate for 3 turns, then deals 3-Hit Dmg (M) to target.
Raises own Missile Attack Res Piercing Rate for 3 turns, then deals Dmg (M) to target & Piercing.
Deals Dmg (S) to target & chance of inflicting Blind for 3 turns.
Significantly raises Debuff Res of allies within area around self for 3 turns.
Deals Dmg (L) to target & chance of inflicting Petrify.
Deals Dmg (M) to targets within range.
Deals 3-Hit Dmg (M) to target.
Lowers chance of being targeted for 3 turns.
Deals Missile Dmg (S) to target & chance of immobilize for 3 turns.
Deals Dmg (L) to target & chance of inflicting Disable for 3 turns.
Range+1 & Jump+1
Raises Missile ATK.
Chance of recovering own HP (S) when taking Dmg.
Deals Dmg (S) to target & chance of inflicting Poison for 3 turns.
Deals Dmg (S) to target.
Deals Dmg (M) to target & Guaranteed Hit.
Deals Dmg (M) to target.
Significantly raises own Evasion Rate for 1 turn & lowers own All Elemental Res and All Attack Res.
Range +1 & raises Accuracy Rate.
Significantly reduces Activation Time & raises Missile ATK.
Chance of evading all attacks.
Lowers target's Accuracy Rate for 3 turns.
Deals Dmg (M) to target & chance of inflicting Confusion for 3 turns.
Chance of stealing an item from enemy.
Raises own Evasion Rate for 3 turns.
Halves target's CT & raises own AGI for 3 turns.
Deals Dmg (L) to target & Guaranteed Critical Hit when attacking from behind.
Move +1 & raises AGI.
Raises Aquired AP.
Chance of significantly raising own AGI for 1 turn when taking Dmg.
50
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Charlotte
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Elsirelle