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Cidolfus Orlandeau | Unit

Cidolfus Orlandeau in War of the Visions: Fainal Fantasy Brave Exvius, Rating, Tier, Stats, Ability, Strategy.
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Upcoming Unit/Vision Card Release Schedule
update 13/10/2022
Cidolfus Orlandeau
English Cidolfus Orlandeau
Japanese雷神 シド・オルランドゥ
RarityUR
TypeThunder
Job 1Sword Saint
Job 2Samurai
Job 3Knight
RelationFAINAL FANTASY TACTICS
AcquisitionSummon
Time LimitedYes
Release Date (JP)Jan, 2020
Release Date (GL)Apr 2020

Trust Master Reward

Limit Burst

Swordplay: Thunder God

Deals Dmg (L) to targets within range & bestows Haste on self for 3 turns.

Effect TypePhysical Physical
Attack TypeSlash Slash
ElementThunder Thunder
AP58
UseLimit1
Max Effect (at Lv.20)Dmg: 200%, Speed (Haster): +42%

LargeRange3CrossArea9
Range Height1
Area Height1

Swordplay: Thunder God (Upgraded in Master Ability 2)

Deals Dmg (L) to target within range & bestows Haste for 3 turns & additional effect: significantly raises Debuff Res while hasted & lowers AP Consumption.

Effect TypePhysical Physical
Attack TypeSlash Slash
ElementThunder Thunder
AP43
UseLimit1
Max Effect (at Lv.20)Dmg: 200%, Speed (Haster): +42%, Debuff Res: +50, AP Consumption: -25

LargeRange3CrossArea9
Range Height1
Area Height1

Master Ability

Master Ability 1

Slash Attack +10, DEF +5

Master Ability 2

Lightning Unit Allies' Max HP +10% / Lightning Attack +15, own DEF Piercing Rate +30 / Slash Attack Res +10 / Missile/Magic Attack Res +15 / Enhances Swordplay: Thunder God.

Max Stats

Lvl 99, All JobLv Max

HP2667AGI55
TP124DEX147
AP117Luck136
ATK328Move3
MAG84Jump1
DEF0Range1
SPR0Cost80

Stats Bonus on Ability Board

StatsBonus+
HP+100
ATK +37
AGI +5
DEX +30
Luck +59
Critical Rate+12
DEF +2
HP%+15%

Lvl 120, EX JobLv Max

HP3546AGI55
TP126DEX198
AP123Luck169
ATK395Move3
MAG104Jump1
DEF0Range1
SPR0Cost80

Stats Bonus on EX Job Ability Board

StatsBonus+
ATK +10
AGI +6
DEX +5
Luck +41
Critical Rate+5
Max Damage+2000
Max Level+21

EX Job Skills

Command Crush Armor+

Lowers target's DEF for 3 turns, then deals high accuracy Dmg (S).

Command Crest of the Black Lion+

Raises own ATK for 3 turns & nullifies Blind, Paralysis, and Sleep & auto-restore AP (M) & significantly raises Area Attack Res while HP is 70% or above.

Command Musou Lightning Thrust: Extreme

Removes Courage from target within range & lowers Slash Attack Res for 3 turns, then deals Dmg (M).

Sword Saint Main Skills

Command Crush Armor

Lowers target's DEF for 3 turns, then deals Dmg (S).

Command Crest of the Black Lion

Raises own ATK for 3 turns & nullifies Blind, Paralysis, and Sleep.

Command Crush Weapon

Deals Dmg (L) to targets & lowers ATK for 3 turns.

Command Divine Ruination

Deals Dmg (M) to target within range & lowers Lightning Res for 3 turns.

Command Shadowblade

Deals Dmg (S) to target & absorbs Dmg dealt.

Sword Saint Sub Skills

Command Crush Helm

Deals Dmg (M) to target & lowers Max HP for 3 turns.

Command Duskblade

Absorbs target's TP.

Command Hallowed Bolt

Deals Dmg (S) to targets within range & chance of inflicting Silence for 3 turns.

Support Thunder God

Significantly raises ATK & lowers All Attack Res.

Support Battlewise

Jump +1 & raises Max HP.

Reaction Auto-Refresh

Chance of recovering own AP when taking Dmg.

Samurai Sub Skills

Command Meditation

Raises Bravery of allies within area around self,

Command Hien

Deals Dmg (S) to target.

Command Illusion

Raises Evasion Rate of allies within area around self for 3 turns.

Command Nightveil

Deals Dmg (S) to targets within area around self & chance of inflicting Blind for 3 turns.

Command Devotion

Raises own ATK/Critical Hit Rate for 3 turns.

Command Kongou

Deals Dmg (L) to targets within range & bestows Machina/Stone Killer.

Support Blade Soul

Raises ATK/Evasion Rate & lowers DEF.

Reaction Third Eye

Chance of raising own Evasion Rate for 3 turns when taking Dmg (stackable up to 3 times).

Knight Sub Skills

Command Power Break

Deals Dmg (S) to targets within range & lowers ATK for 3 turns.

Command Arm Break

Deals Dmg (M) to target & chance of inflicting Disable for 3 turns.

Command Divine Healing

Raises own Max HP for 3 turns & recovers the amount of HP raised

Command Magic Break

Deals Dmg (S) to targets within range & lowers MAG for 3 turns.

Command Speed Break

Deals Dmg (S) to targets within range & lowers AGI for 3 turns.

Command Trinity Break

Deals Dmg (M) to target & lowers ATK/MAG/AGI for 3 turns.

Support Divine Protection

Raises Debuff Res.

Support HP Up Lv. 1

Raises Max HP.

Reaction Sword Guard

Chance of damage reduction when taking Dmg.

Resistances

SlashingPiercingBlunt (Striking)ShootingMagic
20%-10%10%10%-20%

FireIceWindEarthThunderWaterLightDark
-------10%--20%----

PoisonFrozenBlindSleepSilence
50%------
ParalyzeConfusePetrify (Stone)ToadCharm
----10%----
Slow StopImmobilizeDisableBerserk
------50%--
DoomStun
----

Awakening

Awakening Materials
SoulIce Fragment of ThoughtIce Awakening PrismRainbow Fragment of ThoughtRainbow Vision Sphere
2★
Ice Awakening Soul2★

50

1010--
3★
Ice Awakening Soul3★

50

3030-1
4★
Ice Awakening Soul4★

50

506013
5★
Ice Awakening Soul5★

50

10012035
6★
Ice Awakening Soul6★

50

150150510
Total-340370919

Limit Break

Limit BreakRainbow Vision SphereShard
1st140
2nd180
3rd2120
4th2160
5th3200
Total9600

Event

Images

Comments

Hot New Top
Anonymous
I think his resistance here is wrong, pls fix this.
Sejenisncairan
How to get this hero after event?????
<< Anonymous(Sejenisncairan)
Anonymous Reply
Wait for the rerun in August.
<< Anonymous
Anonymous Reply
ru sure?
<< Anonymous
Anonymous Reply
Yes, it will rerun in the future
Anonymous
The area for his limit burst is incorrect. I've lost a few pvp fights going off of it.
Kovu
Thunder God is a top-tier physical slasher. He has a variety powerful ranged attacks, among the most useful is the Armor Crusher, which sinks its teeth against high defence tanks. He is also beefy enough to take several hits, even tanky depending on build. Use him as a main/alt attacker while a tank aggros hate.

The Samurai sub-class is recommended, as it offers a wider variety of Buff spells, which allows to greater AP gain before engaging in combat. The best Esper for him is Odin.

Unfortunately, he is a limited-time event unit that has already transpired. There is a possibility of obtaining more shards for him in the 2nd Final Fantasy Tactics event if you possess him and have not finished limit breaking him.

Counters
He's weak to earth elemental, magic and piercing. Currently released units like Aileen, Murmur hypothetically could counter him. If Mediena catches him with a flare that could also end him.
<< Anonymous(Kovu)
Anonymous Reply
i've fought lots of orlandeau, i can 1hit every single one of them 6-7k flare diabolos trosseau
<< Anonymous(Kovu)
Anonymous Reply
a defensively built Orlandeau can eliminate his magic weakness
Smart coat, Fenrir esper/card, low faith
Since Kilphe uses things like Flare, Holy, etc (that don't do earth damage) its not unusual to have Cid survive 3 or more hits from his "counter" - more if he has a barrier and heals
<< Anonymous
C3PhO Reply
while Kilphe might use more powerful ranged attacks at a distance like Holy or Flare that do not have earth elemental, she would still have 25% type advantage over him which is calculated in all instances of damage.
<< Anonymous(C3PhO)
C3PhO Reply
to elaborate on this just a little further, because she is of earth type and Cid is of lightning type, any time the two units engage, Cid would deal 25% less damage regardless of his attack element and would receive 25% more damage regardless of the attack he would receive from Kilphe.
Free to play
got him to LB5 today, i am f2p by the way thank jesus i was able to pull 2 copy that the last min
<< Anonymous(Free to play)
Anonymous Reply
do you think jesus is friends with this thunder god?
Anonymous
today is last day for the event and im only mange to lb3..will this event rerun again in future?
<< Anonymous
Anonymous Reply
There is going to be the part 2 event.
<< Anonymous
Azrael Reply
Will this event rerun in 2021 again you think?
<< Anonymous(Azrael)
Anonymous Reply
Probably november at the earliest, they just announced jp going to rerun wol, probably not going to rerun during october because halloween
Ledza
So, I just start playing the game and got Ramza, my question is: The only way to obtain his shards for limit break are summoning more of him or spending visiore on the shops? I'm asking cause I want to try and get Cid too.
<< Anonymous(Ledza)
Anonymous Reply
You have 4 ways to get Ramza shards: shop, summon, medals, bingo. You need 600 for max limit break.

You have a few days to grind 120 (80 from medals and 40 from bingo) before the event ends. The rest you will have to spend visiore.

Keep in mind you should also pick up the yellow and pink job memories. 4 yellow cost 1600 medals, 5 pink cost 3000 medals.
<< Anonymous
Anonymous Reply
<continue from above>

Cid will be a similar grind except there is no bingo. Instead you can get 40 from the Ex-Quest (20 from quest misson, 20 from event record mission).

Keep in mind there will be a FFT event part 2 in the future where you can get Ramza and Cid shards so if you can't get all your shards now then level up, save visiore and get them later. No date when that will come out though.
<< Anonymous
Ledza Reply
Thanks man, you were very helpefull! I wish the best luck in ur gacha.
Anonymous
What is the best second job for him? And which support skills do you use ?
<< Anonymous
Anonymous Reply
Sword Saint, for the most part. If you're fortunate enough to max his LB/Awakening, Shadowblade is a game changer.
<< Anonymous
Anonymous Reply
For secondary job I personally recommend samurai. It gives you more options for his TP abilities to build AP. Sword saint only has 3 skills as a secondary job, knight feels underwhelming compared to Seord Saint.
<< Anonymous
Anonymous Reply
either you go sword saint for the Hallowed Bolt aoe, or you go samurai for all the buffs and more versatile attacks
Anonymous
When do his shards is over that come up from the shop ? Do we still have two weeks or less ?
Anonymous
Will orleandu be available again in the future? I only need 80 more shards to make him lb5
<< Anonymous
Anonymous Reply
He should come back in 4-5 months if we are following JP when the rerun comes along.
<< Anonymous
Anonymous Reply
It looks like still show up in the next Final Fantasy event
<< Anonymous
Anonymous Reply
nice
Anonymous
how much differences between lv79 and lv89 ?
<< Anonymous
Anonymous Reply
difference of lv10.
<< Anonymous
MAN.Bappy Reply
The only real difference is the ability to wear TMRs. Which, for Orlandeau, isn't a problem since he can already run his own buffs/teambuffs. But it could be useful if you had good TMRs you'd like him to equip... his own TMR isn't that great right now since AI doesn't know how to proc it. Good luck!
<< Anonymous
Anonymous Reply
FYM
<< Anonymous
Anonymous Reply
The way units are balanced 79-89 gives the most substantial agility for turn order relative to other units, also TMR
vic
pro
-high hp
-high dps
-debuf low ap wide range

con
-cost money to max
<< Anonymous(vic)
Anonymous Reply
cons
-hes not so good as they ppl saying
<< Anonymous
Anonymous Reply
pro he's as good as them people sayin'
<< Anonymous
TopShark Reply
You obviously are not on the top 500 of the arena.
<< Anonymous(vic)
Anonymous Reply
path of least resistance

Commens and feedback

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Comments (updated every hour)

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Ya’ll have got MAG and attack switched. She’s attack based, not magic based.
Straight Elsirelle gets Drain Rush; you have the Summer unit linked on page instead.
Righteous unit. Ignores just about every missile user out there, and blows off sword and pierce u...
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